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> 正式发布前的更新,简单翻译
ning198729
2016-12-21, 13:40
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客套话就不翻译了,开门见山

有关发售日期

游戏将于2017年2月28日正式到来,到时steam版将会自动更新。

汹涌潮水般的一次更新

(IMG:http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11700056/2061f8f5cc1136b6da1308d193089927a0cc610e.png)

我们知道你们玩家很期待一次大的更新,这次如你们所愿。与前面放出的内容一样,您可以体验到第一个大场景的内容,包括萨古斯峭壁(Sagus Cliffs)、被遗弃者的心理迷宫(Castoff's Labyrinth)。
为了不过早剧透(译者注:没完全做好就是没做好,还找托词),后边的章节(包括:我最期待的巨株(Bloom)、朱留斯的绿洲等)均会在2月28日与大家见面。

本次更新共改动过千处环节,三言两语无法完全呈现给您,因此提出几条重大的改动:

更新主要包括

主要人物和重要剧情的对话加入语音(欧耶!)

角色状态和属性再次进行了优化与调整,比如:护甲值与抗性

视觉、声音效果和战斗效果的优化与改进

重新制作了早起游戏的crisis flow?

优化并提升了游戏界面与面板的艺术设计与功能

游戏设置中可以调整按键和字体大小

增加了游戏教程和帮助选项(可选)

数百的错误修正与性能的优化(这个太好了,低配党的福音)


即使这样,仍然有许多可能的问题,可参照这里(http://steamcommunity.com/app/272270/discussions/0/152391995424585240/)

如果发现BUG和可能的问题,请反馈给我们(通过论坛)

PS:顺便多说一句,本次更新不支持过去的存档,为了避免不必要的崩溃和不良的游戏体验,请重新开档体验。



原文如下:

Torment: Tides of Numenera Release Date, Tidal Surge Update
12月20日 - sear
Hello all,

Today we're excited to share some very important news with you!

Release Date

First off, Torment: Tides of Numenera now has a final release date! The game is coming February 28th, 2017. When that date comes, your Steam copy will automatically update to the release build and you will be able to enjoy the entire game's contents.

We are incredibly excited about this milestone. It has been a long road and now we are finally almost ready to share the next chapter in the Torment legacy with you.

Tidal Surge Update



Second, we have a brand new update to Torment's early access version. We know many of you have been waiting for this update, and now we're very happy to be able to deliver a much-improved version of Torment for you to enjoy.

Like previous builds, this one will allow you to play the game's first major chunk, taking you through Sagus Cliffs and some parts of the Castoff's Labyrinth – the remaining content will come with the final game, as we don't want to spoil everything, after all!

The Tidal Surge Update includes literally thousands of changes from the last beta version. There's simply far too many to show you as we'd probably start to approach the word count of the entire game just in version notes, but we'll certainly give you the highlights...

Update Highlights:

Voice-acting has been added to key characters and conversations.
Huge balance improvements across combat, loot and economy.
Tweaks and adjustments to character stats, such as armor and resistances.
Many interface art and functionality improvements, fixes and other refinements.
Improvements to visual and sound effects, especially combat abilities.
Reworked early-game crisis flow.
Game settings such as key rebinding and text size are now available.
Added tutorials and other helpers (optional).
Hundreds of bug fixes and performance optimizations.


Please note that there are some known issues with this build. You can find them listed over here.

We encourage you to check out the forums and let us know of any bugs or issues you run into, as well as for your general feedback!

Thanks everyone!

This post has been edited by ning198729: 2016-12-21, 14:41
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TheFool
2016-12-21, 16:52
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QUOTE(ning198729 @ 2016-12-21, 13:40) *


重新制作了早起游戏的crisis flow?

Reworked early-game crisis flow.


Crisis 是游戏的那套战斗系统,这里应该是指重做了早期的战斗教学流程(之前的确实有够烂)。
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