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The Ring of Wonder _ Classic World of Darkness 『终末之夜』 _ 【V:TM 20th】第二卷-第三章-背景 (P110-118)
Posted by: 劳伦斯·塔利斯曼 2022-12-10, 10:45
背景 Backgrounds
背景描述了玩家在人际关系,环境条件和机遇方面的优势,例如:物质财产和社会人脉及其他类似的事物。背景用于描述描述角色的外在,而非内在,玩家需要合理描述你是如何获得这些背景,以及它们是如何体现的。你的线人都有谁?你的盟友为何愿意支持你?你的侍从会在哪里接受你的命令?你是如何支配那让你在资源背景上消费了4点的财产的?如果你在创造角色概念的时候已经对细节进行了足够的描写,那么选择适合角色的背景将相当简单。
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Backgrounds describe advantages of relationship, circumstance, and opportunity: material possessions, social networks, and the like. Backgrounds are external, not internal, Traits, and you should always rationalize how you came to possess them, as well as what they represent.Who are your contacts? Why do your allies support you? Where did you meet your retainers?What investments do you possess that yield your four dots in Resources? If you’ve put enough detail into your character concept, selecting appropriate Backgrounds should be easy.
尽管在背景特质上使用骰子并不常见,但你的说书人(ST)还是可能让你骰点,来检视你是否能获得相应信息,物品和帮助。举个例子,你可能需要骰【机智+资源】来保证你股票的收益,或者骰【操控+线人】去哄骗走私者给你点额外的甜头。
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Although it’s uncommon to make rolls involving Background Traits, your Storyteller might have you do so to see if you can obtain information, goods, or favors. For example, you might have to roll Wits + Resources to keep your stock portfolio healthy, or Manipulation + Contacts to wheedle that extra favor from your smuggler “associate.”
玩家角色中的某些背景是可以合并的。详细见位于P.118的“合并背景”一节。
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Certain Backgrounds may be “pooled” among characters in a coterie. See “Pooling Backgrounds” on p. 118 for more information.
Posted by: 劳伦斯·塔利斯曼 2022-12-10, 10:52
盟友 Allies
盟友是那些愿意支持和帮助你的凡人,他们包括家人、朋友或者是一群忠诚于你的凡人。尽管无需依靠哄骗和胁迫便可让你的盟友自愿支持你,但是你并不是总能从他们那里获得帮助。他们有自身要顾虑的事情,并且只会在能够从和玩家的交往中获得好处的时候出手。同时,盟友们往往持有有用的背景特点,来向玩家提供间接使用线人、影响力或者资源的机会。
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Allies are mortals who support and help you — family, friends, or even a mortal organization that owes you some loyalty. Although allies aid you willingly, without coaxing or coercion, they are not always available to offer assistance; they have their own concerns and can do only so much for the sake of your relationship. However, they might have some useful Background Traits of their own, and could provide you with indirect access to their contacts, influence, or resources.
Allies are typically persons of influence and power in your home city.
盟友是在你居住城市中拥有影响力和权利的标志性人物。在说书人(ST)的授权下,他们可以是任何人。你的朋友可能管理一个警局的太平间、有一个著名的博客,在本地社区有极高的人望或者在某个建筑工地工作。你的盟友可能是刚刚把营地搬到这片区域的游民部落,也有可能是本地的一个警察世家。你甚至可以把本地市长也划入你的盟友中,这取决你在这个背景特质上投入了多少点数。你的盟友基本上是值得信赖的(他们很可能不知道你是个吸血鬼,甚至不知道吸血鬼是存在的。)不过这世上没有免费的午餐。如果你最终通过黑道的关系得到帮助,那些人可能在未来某个时刻找你讨回人情。而这往往可以作为某个故事的导入...
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They can be of almost any sort, depending on what your Storyteller will allow. You may have friends in the precinct morgue, at a prominent blog, among the high society of local celebrities, or at a construction site. Your Allies might be a clan of nomads who move their mobile home camp around the area, or they might be a family of generations of police officers. You may even count the mayor himself among your friends, depending on how many dots you spend on this Trait. Your Allies are generally trustworthy (though they probably don’t know that you’re a vampire, or even that vampires exist). However, nothing comes for free.If you wind up drawing favors from your friend in the Cosa Nostra, he’ll probably ask you to do him a favor in kind in the future. This often leads to the beginning of a story.…
由玩家角色组成的血族圈子可以将盟友背景合并。
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Allies may be pooled among a coterie of characters.
特质详细 |
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背景等级 | 描述 |
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• | 一个有一些影响力和权力的盟友 |
•• | 两个盟友,他们都有一些权力 |
••• | 三个盟友,其中一个有一定的影响力 |
•••• | 四个盟友,其中一个非常有影响力 |
••••• | 五个盟友,其中一个有举足轻重的影响力。 |
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• One ally of moderate influence and power
•• Two allies, both of moderate power
••• Three allies, one of whom is quite influential
•••• Four allies, one of whom is very influential
••••• Five allies, one of whom is extremely influential
Posted by: 劳伦斯·塔利斯曼 2022-12-10, 10:58
备用身份 Alternate Identity
你维护着一个备用身份,包括其需要的证件、出生证明或者其他任何你希望拥有的文件。只有很少的人知道你真实的名字或者身份。你的身份可能和一个犯罪组织有高度牵连、是敌对派系的成员、是一个诈骗师曾经冒用过的身份、或者你只是单纯地从一个敌人那里夺取了他的相关信息。而事实上,在一些血族把你当成是某人的同时,其他所有人都认为你是另一个完全不同的人。
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You maintain an alternate identity, complete with papers, birth certificates, or any other documentation you desire.Only a few may know your real name or identity. Your alternate persona may be highly involved in organized crime, a member of the opposite Sect, a con artist who uses alternate identities for her game, or you may simply gather information about the enemy.Indeed, some vampires may know you as one individual while others believe you to be someone else entirely.
特质详细 |
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背景等级 | 描述 |
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• | 你是这场身份诡局的新手,有时候你会失误或者忘记你的伪装。 |
•• | 你已经熟悉了你的伪装身份,你已经可以在扮演医生、律师、丧葬人员,毒贩或是一个得力侦探的时候使人信服。 |
••• | 在你潜伏的地方,你的伪装身份已经获得了一定的声望和知名度。 |
•••• | 在你潜伏的地方,你的伪装身份已经赢得了尊重和信任。 |
••••• | 在你的地盘,你的伪装身份令人肃然起敬,你甚至已经积累了一些影响力。你已经获得了很多在你地盘生活的掌权者的信任(至少也是赞赏)。 |
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• You are new at this identity game. Sometimes you slip and forget your other persona.
•• You are well grounded in your alternate identity. You are convincing enough to play the part of a doctor, lawyer, funeral salesman, drug-smuggler, or a capable spy.
••• You have a fair reputation as your alternate persona and get name recognition in the area where you have infiltrated.
•••• Your alternate identity has respect and trust within your area of infiltration.
••••• You command respect in your area of infiltration, and you may even have accumulated a bit of influence. You have the trust (or at least the recognition) of many powerful individuals within your area.
Posted by: 劳伦斯·塔利斯曼 2022-12-10, 11:29
黑手成员 Black Hand Membership
仅有魔宴角色可以选择这个背景
你是令人畏怖的黑手的一员,一位满怀热忱侍奉魔宴的战士或者暗杀者。拥有这个背景代表你已经是这个组织中成熟的一员。你可以从这个身份中获益,但也需要对该身份履行责任。
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This Background is for Sabbat characters only. You are a member of the feared Black Hand, the body of soldiers and assassins that serves the Sabbat fervently.Having this Background indicates that you are a full-fledged member of the organization, and you have all the responsibilities and benefits that accompany membership.
当你需要黑手支持的时候,你可以呼叫黑手的成员来帮助你。当然,这项能力是双向的,其他黑手成员可能也会呼唤你来支援他们。因此你可能发现自己被分配到了执行暗杀、进行军事支援,或者是作为一名外交官或间谍去达成某个政治目的。你也可能被要求离开你的猎群去参加一场圣战。黑手的所有成员都必须留心其他成员的,尤其是来自派系上位成员的呼唤。
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You may call upon members of the Black Hand to aid you, should you ever need it. Of course, this ability is a two-way street, and other Hand members may call upon you to aid them.Thus, you may find yourself assigned to perform assassinations, lend martial aid, or even further the political ends of the Hand as a diplomat or spy. You may also be required to attend crusades that take you away from your pack. All members of the Black Hand must heed the call of another Hand member, especially the superiors of the faction.
成为黑手的一员是极为光荣的,其他的魔宴成员都会尊重这个组织。当你和其他魔宴成员展开交涉,你可以选择揭示你和黑手之间的隶属关系。即使骰池中已经包含了你的社交属性和其他的技能,你可以将等同于黑手地位等级的骰子加入到社交骰池中。不过,大多数黑手成员倾向于不主动表现他们对组织的忠诚。黑手组织经常高调而熟练地猎杀那些声称自己和黑手有联系,却不履行职责的家伙——可得小心了,骗子们。
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Being a member of the Black Hand is a prestigious matter, and other members of the Sabbat respect the organization. When dealing with other Sabbat, should you choose to reveal your affiliation with the Hand, you may add your rating in this Background to any Social dice pools, even after Status or other Abilities have been taken into account.Most Hand members, however, choose not to reveal their allegiance. The Black Hand is also remarkably adept at hunting down Sabbat who claim membership in the Sect but do not truly belong — liars, beware.
特质详细 |
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背景等级 | 描述 |
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• | 你是个新人。在每个故事中,你在每个故事中有一次号召一名黑手成员的机会。 |
•• | 你在组织中小有名气,并且获得了尊敬。在每个故事中有一次号召至多两名黑手成员的机会。 |
••• | 你获得了黑手的重视,你在每个故事中可以有一次号召至多五名黑手成员的机会。 |
•••• | 你是黑手中的英雄人物,在每个故事中你可以有两次机会号召至多七名成员来辅佐你。(但是每次呼唤最好有正当的理由,如果你被其他成员视为软弱,你可能会失去此背景的等级)如果必要,你也可以在行动中领导众多黑手成员执行任务。 |
••••• | 你是黑手传说的一部分,在每个故事中你可以有两次机会召唤多达十二名黑手战士支持你的事业。(见上文警告。)如果必要,你可以被允许在行动中领导众多黑手成员执行任务。甚至号令天使在重要的事务上会来寻求你的建议。 |
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• You are a grunt; you may call upon one Black Hand member once per story.
•• You are known and respected in the Black Hand; you may call upon two Black Hand members once per story.
••• You are held in the Black Hand’s regard; you may call upon five Black Hand members once per story.
•••• You are a hero among members of the Black Hand; you may call upon seven Black Hand members twice per story (but you’d better have just cause — if it seems you’re becoming soft, you may lose points in this Background). You may also lead large numbers of Hand members into action should it ever become necessary
••••• You are part of Black Hand legend; you may call upon 12 Black Hand members twice per story (but see the preceding caution). You may also lead large numbers of Hand members into action should it ever become necessary. The Seraphim may even seek your counsel on matters of import.
Posted by: 劳伦斯·塔利斯曼 2022-12-10, 11:39
线人 Contacts
你的熟人遍及城市。当你开始联系你的情报网时,你获得的信息之庞大会令你的队友咂舌。与那些你可以从他们身上获取帮助的朋友相比(比如盟友),线人是一群你可以通过贿赂、操纵或强迫等手段从他们身上获取信息的人。你也会有一些主要的线人——联系他们可以从他们的专业领域获得准确的信息。在游戏开始前,你需要去描述你的每个主要线人的一些细节。
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You know people all over the city. When you start making phone calls around your network, the amount of information you can dig up is impressive. Rather than friends you can rely on to help you, like Allies, Contacts are largely people whom you can bribe, manipulate, or coerce into offering information. You also have a few major Contacts — associates who can give you accurate information in their fields of expertise.You should describe each major contact in some detail before the game begins.
除开你的主要线人,你还有一定数量的次要线人遍布在这个城市中。 你的主要线人可能位于某个街区的律师事务所,而同时你还拥有例如巡警、DMV职员、酒吧保镖或者一些在网络社交中认识的人作为次级线人。你不需要在游戏前去细化这些“工具人”。作为替代的是,你需要进行骰池等于【线人等级】(难度7)的掷骰去保证你可以成功的接触到线人。每个成功可以让你接触到一个次要线人。当然,即使你的线人们可以获得你需要的信息,你已然需要依靠手段来获得它们。
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In addition to your major contacts, you also have a number of minor contacts spread throughout the city.Your major contact might be in the district attorney’soffice, while your minor contacts might include beat cops, DMV clerks, club bouncers, or members of an online social network. You don’t need to detail these various “passing acquaintances” before play.Instead, to successfully get in touch with a minor contact, you should roll your Contacts rating (difficulty 7). You can reach one minor contact for each success. Of course, you still have to convince them to give you the information you need, assuming they can get it.
由玩家角色组成的血族圈子可以合并他们的线人背景。
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Contacts may be pooled within the characters’ coterie.
特质详细 |
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背景等级 | 描述 |
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• | 一名主要线人 |
•• | 两名主要线人 |
••• | 三名主要线人 |
•••• | 四名主要线人 |
••••• | 五名主要线人 |
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• One major contact
•• Two major contacts
••• Three major contacts
•••• Four major contacts
••••• Five major contacts
Posted by: 劳伦斯·塔利斯曼 2022-12-10, 12:07
领地 Domain
领地是血族实际掌握的领土(通常在故事中的主要城市里),你的角色在这片地区上拥有自由选择捕猎目标的权利。一些血族在提及领地的时候会将其视为猎场,并且致力于保护他们的领地,在必要的时候血族甚至会引用戒律去维护对领地的宣称。作为背景的一部分,玩家们对领地的宣称会被当地城市的亲王或者其他一些有权力的血族所承认。
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Domain is physical territory (usually within the chronicle’s central city) to which your character controls access for the purpose of feeding.Some Kindred refer to their domain as hunting grounds, and most jealously guard their domains, even invoking the Tradition of the same name to protect their claims.As part of this Background, the character’s claim to the domain is recognized by the Prince or some other Kindred authority in the city where it is located.
宣称某个领地的血族不能限制其领地上的生者居民主动离去,同时也不能对其进行直接的影响,但他们可以保持对他们的监视同时在意识上控制他们的来去。他们也可以让专门的盟友或者侍从去搜寻以及警告那些来到领地上的陌生血族。
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The Kindred who claims the domain can’t keep the living inhabitants from going about their business, nor does she exercise any direct influence over them, but she can keep watch herself and mind their comings and goings. She can also have Allies or Retainers specifically look for unfamiliar vampires and alert her when they find some.
领地所强调是地理位置(主要是某个社区或者某条街道)和上面的财产,并不涉及居住在领地上的居民(其将作为畜群被强调)。领地在血族社交中占了重要的位置—没有出色领地的血族鲜少获得他人的尊重—但空有领地并不会让你在遭诅者的社会里自动获得地位。
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Domain refers specifically to the geography (in most cases a neighborhood or street) and properties on it, as opposed to the people who may dwell there (which is the emphasis of Herd). Domain plays an important part in Kindred society— vampires who lack significant Domain seldom earn respect — but it isn’t an automatic entitlement to status among the Damned.
你可能会将一些投放在领地上的点数描述为提高领地内的安全性而不是其规模。分配在安保上的每个点数都会让那些没有允许就闯入你领地的任何角色获得+1难度的惩罚,以及你在识别和追踪外来者上获得难度-1的奖励。举例来说,一个分配了一点规模和两点安保的领地可能会很小,但是却极难被入侵——尤其是与分配了三点规模却毫无防备的领地相比。
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You may designate one or more dots in Domain to increase the security of your character’s territory rather than its size.Each dot so assigned to security provides a +1 difficulty penalty to efforts to intrude into the domain by anyone your character hasn’t specifically allowed in, and a 1 difficulty bonus to efforts by your character to identify and track intruders in the domain. A Domain of one dot’s size and two dots’ security, for instance, is small but quite resistant to intrusion, as opposed to a Domain rating of three dots’ size with no extraordinary security.
当你或者你允许的某个角色在你的领地上猎食的时候,每个领地点数都可以让捕猎检定的难度-1。背景等级也可以使你的初始血池点数(BP)+1 (非上限)。如果你在安保选项上分配了领地点数,每一点可以使擅闯者在你的领地时猎食难度+1。关于狩猎的详细内容,见P.259。
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Each level of Domain reduces the difficulty of hunting checks by one for your character and those whom the character allows in.It also adds to your starting (not maximum) blood pool. If you use the domain security option, each dot of domain security raises the difficulty of hunting checks by one for uninvited vampires. See p. 259 for more information on hunting.
领地(包括规模和安保)可以被玩家组成的血族圈子用于合并背景。
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Domain (both size and security) can be used with pooled Background points.
特质详细 |
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背景等级 | 描述 |
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• | 一座小建筑,比如一个家庭的居所或者一个公共场所——足够满足你最基本的需求。 |
•• | 教堂、工厂、仓库、中层大楼或者其他大型建筑——一个有着完善但易被控制的入口的地方。 |
••• | 高层建筑,城市街区或者一个重要的十字路口————一个有着可隐藏的区域以及容易控制的出入口的地点或地区。 |
•••• | 一处下水道的分节,一个地铁网络或一个位于可以俯瞰整个市区的山丘居住区—— 一个有着天然防卫的位置,例如一段孤立的山路,只能将桥当做出入口,或者盘踞着警惕而巡逻有素的保安部队。 |
••••• | 一整个居住区,一个类似"唐人街"或者"小意大利"的外来族裔居住点,或者一整片郊区。 |
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• A single small building, such as a single family home or a social establishment — enough for a basic haven.
•• A church, factory, warehouse, mid-rise, or other large structure — a location with ready but easily controllable access to the outside world.
••• A high-rise, city block, or an important intersection — a location or area that offers areas for
concealment as well as controlled access.
•••• A sewer subsection, a network of service tunnels, the enclave of homes on a hill overlooking the city — a place with inherently protective features, such as an isolated mountain road, bridge-only access, or vigilant private security force.
••••• An entire neighborhood, an ethnic subdivision like “Chinatown” or “Little Italy,” or a whole suburb.
就如在前文指出的那样,在血族圈子里的玩家角色可以分享他们的领地资源以追求更好的结果。6到8点可以将一个小镇子或者一个独特的城市区划作为领地。10到15点可以将一个重要但是并非是地理城市的地区,例如“码头”或者“高地公园”作为领地。一个大型城市内可能需要超过一百以上的领地点数,例如亚特兰大、达拉斯、日内瓦或者巴格达。一座诸如纽约、伦敦、巴黎、罗马、圣保罗或者上海这样的城市可能会需要数百点领地点数。
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As noted previously, characters in a coterie can share their domain resources for better results. Six to eight dots secure all of a small town or a distinct city region as a domain. Ten to 15 dots secure an important but not geographically huge city sector, such as “the docks,” or “Highland Park.” A large city itself might be a hundred-plus Domain points, as with Atlanta, Dallas, Geneva, or Baghdad. A city such as New York, London, Paris, Rome, Sao Paolo, or Shanghai would require many hundreds of Domain points.
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 02:12
名声 Fame
你在凡人社会中着广为传播的名声,也许是作为一个娱乐工作者,作家或者运动员。普通人可能会乐于和你接触。在和凡人社交的时候,此背景可以给你各种各样优待和特权,不过这可能也会给你带来很多不必要的关注——毕竟你可不是活人。正如现代媒体不断证明的那样——支配社会舆论的能力是名声带来的最强大的武器。名声的作用并不仅限在娱乐领域:一个被置于被世人高度关注的审判中的凶恶罪犯可能会有一定的名声,一个有着被推广的研究的法律工作者或者科学家也会有一定的名声。
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You enjoy widespread recognition in mortal society, perhaps as an entertainer, writer, or athlete.People may enjoy just being seen with you.This gives you all manner of privileges when moving in mortal society, but can also attract an unwanted amount of attention now that you’re no longer alive. The greatest weapon fame has to offer is the ability to sway public opinion — as modern media constantly proves. Fame isn’t always tied to entertainment:A heinous criminal in a high-profile trial probably has a certain amount of fame, as do a lawmaker and a scientist who has made a popularized discovery.
这种背景明显是一把双刃剑。你当然可以享受你的名声所带来的特权——比如获得最好的席位,被邀请到某个你可能会错过的活动,获得与精英阶级见面的机会——但你也可能会在某个尴尬的时间节点被人认出来。不过你的敌人也不能在不引起注意的情况下让你消失。如果你身处一个人口稠密的地区,你可以很容易从被你吸引的人中寻找猎物(每点名声可以降低1点狩猎时的难度)。此外,你的说书人(ST)可能允许在某些社交掷骰,例如在面对一些特定的追星族或者那些易受影响的人群时降低你的难度。
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This Background is obviously a mixed blessing. You can certainly enjoy the privileges of your prestige— getting the best seats, being invited to events you’d otherwise miss, getting appointments with the elite —but you’re sometimes recognized when you’d rather not be. However, your enemies can’t just make you disappear without causing an undue stir, and you find it much easier to hunt in populated areas as people flock to you (reduce the difficulties of hunting rolls by one for each dot in Fame). Additionally, your Storyteller might permit you to reduce difficulties of certain Social rolls against particularly star-struck or impressionable people.
特质详细 |
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背景等级 | 描述 |
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• | 你在某些亚文化中有些知名度——当地俱乐部圈子,行业博客或者身处某条街道上。 |
•• | 一些人已经可以认出你的脸,你有了一些小名声,类似一个不甚重要的小罪犯或者一个刚崭露头角的新政客。 |
••• | 你已经有了颇具规模的名声,你可能是当地的一个参议员,一个艺人或者一个可以稳定获得数万点击的UP主。 |
•••• | 你已经大名鼎鼎,每个街区至少有一半人都听过你的名字。 |
••••• | 你如日中天,人们会用你的名字去命名自己的孩子。 |
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• You’re known to a select subculture — local club-goers, industry bloggers, or the Park Avenue set, for instance.
•• Random people start to recognize your face; you’re a minor celebrity such as a small-time criminal or a local news anchor.
••• You have greater renown; perhaps you’re a senator or an entertainer who regularly gets hundreds of thousands of YouTube hits.
•••• A full-blown celebrity; your name is often recognized by the average person on the street.
••••• You’re a household word. People name their children after you.
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 12:07
世代 Generation
此背景表示你的世代:你体内的血统有多么的纯粹,以及你有多接近第一代血族。一项高等级的世代特质可能代表你有着一个强大的尊长,或者你已经进行过了十分危险的吸榨。如果你没有在这个背景上投入任何点数,你将会作为第十三世代的吸血鬼开始游戏。更多信息见P.270。
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This Background represents your Generation: the purity of your blood, and your proximity to the First Vampire. A high Generation rating may represent a powerful sire or a decidedly dangerous taste for diablerie. If you don’t take any dots in this Trait, you begin play as a Thirteenth Generation vampire. See p. 270 for further information.
特质详细 |
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背景等级 | 描述 |
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• | 第十二代血族:血池点数(BP)的上限为11点,每回合可以使用1点血池点数 |
•• | 第十一代血族:血池点数(BP)的上限为12点,每回合可以使用1点血池点数 |
••• | 第十代血族:血池点数(BP)的上限为13点,每回合可以使用1点血池点数 |
•••• | 第九代血族:血池点数(BP)的上限为14点,每回合可以使用2点血池点数 |
••••• | 第八代血族:血池点数(BP)的上限为15点,每回合可以使用3点血池点数 |
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• Twelfth Generation: 11 blood pool, can spend 1 blood point per turn
•• Eleventh Generation: 12 blood pool, can spend 1 blood point per turn
••• Tenth Generation: 13 blood pool, can spend 1 blood point per turn
•••• Ninth Generation: 14 blood pool, can spend 2 blood points per turn
••••• Eighth Generation: 15 blood pool, can spend 3 blood points per turn
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 12:11
畜群 Herd
你已经用那些无需用恐惧即可猎取血液的凡人组成了一个小团体。一个畜群可能有多种组成形式,从一个夜店常客的小圈子到一个把你当成神的密教皆有可能。除了为你贡献血液外,你的畜群还可能在其他地方派上一点小用场,某些与你关系密切,或者掌握有一些特别技能的畜群可能会为你提供一些额外的帮助,不过他们并不总是完全可控的。(如果需要更强力的支援,请在盟友或侍从特质上投入点数)。你的畜群等级可以在猎食掷骰中降低难度,更多细节见P.259的相关内容。
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You have built a group of mortals from whom you can feed without fear. A herd may take many forms, from circles of kinky clubgoers to actual cults built around you as a god-figure. In addition to providing nourishment, your herd might come in handy for minor tasks, though they are typically not very controllable, closely connected to you, or particularly skilled (for more effective pawns, purchase Allies or Retainers). Your Herd rating adds dice to your rolls for hunting; see p. 259 for further details.
玩家们可以将背景点数投入到合并的畜群特质上。
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Players may purchase pooled Herd with Background points.
特质详细 |
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背景等级 | 描述 |
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• | 3人畜群 |
•• | 7人畜群 |
••• | 15人畜群 |
•••• | 30人畜群 |
••••• | 60人畜群 |
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• Three vessels
•• Seven vessels
••• 15 vessels
•••• 30 vessels
••••• 60 vessels
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 12:20
影响力 Influence
不论是通过财富、权力、政治操作,恐吓还是超自然操控,你都已经拉拢了凡人的社群,拥有高影响力的血族可以动摇,在某些稀有案例里甚至可以操控,凡人世界中的政治和社会进程。影响力表现了你在社群中,尤其是在面对警察和政府官僚这类人群时观点的重要性和政治影响力的总和。在某些案例中,获得影响力是创造资源的途径(见下文)。
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You have pull in the mortal community, whether through wealth, prestige, political office, blackmail, or supernatural manipulation. Kindred with high Influence can sway, and in rare cases even control, the political and social processes of human society.Influence represents the sum of your opinion- or policy-swaying power in your community, particularly among the police and bureaucracy. In some cases, cultivating Influence is a path to generating Resources (see below).
在某些掷骰中,特别是在玩家在尝试去动摇某些官僚的观点时,可能会要求玩家使用影响力去代替某些技能。而在地区层面上进行彻底的改变比在全球范围内要容易得多。(举例来说,拆毁一栋“废弃”大楼相对容易,而发动一场战争则更加困难。)
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Some rolls may require you to use Influence in place of an Ability, particularly when attempting to sway minor bureaucrats. It’s easier to institute sweeping changes on a local level than a worldwide scale (e.g., having an “abandoned” building demolished is relatively easy, while starting a war is a bit more difficult).
影响力背景可以应用于合并背景中。
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Influence can be used with pooled Background points.
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背景等级 | 描述 |
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• | 有一些影响力,是城市政治中的一环。 |
•• | 人脉广泛,是省/州中的一股政治势力。 |
••• | 身居要位,是地区政治中的一环。 |
•••• | 影响广泛的个人权力,是国家政治中的一股势力。 |
••••• | 极其强大的影响力,全球政治中的一环。 |
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• Moderately influential; a factor in city politics
•• Well-connected; a force in state politics
••• Position of influence; a factor in regional politics
•••• Broad personal power; a force in national politics
••••• Vastly influential; a factor in global politics
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 12:28
导师 Mentor
此背景表示有一位或者一群血族正在照顾你、指导你或者偶尔支援你。一位导师可能会很强大,但是他的力量不会直接表现在你的游戏过程中。取决于在此项背景中投入的点数,你的导师可能只是个有着巨大情报网络的普通血族,也可能是一个活了数个世纪有着令人生畏的影响力或者超自然力量的长老。他可能会提供建议,在和亲王或者大主教交流中为你争取利益,阻止其他的长老妨碍你,或者在你被卷入某个事件却不自知的时候来警告你。
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This Trait represents a Kindred or group of Kindred who looks out for you,offering guidance or aid once in a while. A mentor may be powerful, but his power need not be direct. Depending on the number of dots in this Background, your mentor might be nothing more than a vampire with a remarkable information network, or might be a centuries-old creature with tremendous influence and supernatural power. He may offer advice, speak to the Prince or Archbishop on your behalf, steer other elders clear of you, or warn you when you’re walking into situations you don’t understand.
大部分情况下你的导师是你的尊长,不过也可能是关心你的个人利益的另一个血族。高导师背景也可能代表着一群志趣相同的血族,比如一座城市中睿魔尔秘所的长老们或者是一个黑手小组。
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Most often your mentor is your sire, but it could well be any Cainite with an interest in your wellbeing.A high Mentor rating could even represent a group of like-minded vampires, such as the elders of the city’s Tremere chantry or a Black Hand cell.
要记住的是,导师背景不意味着一张"无偿脱罪"的自由通行劵。身为你的导师并不意味着他有责任在你陷入危机的时候为你赴汤蹈火。(如果她那么做了,因为你激起了她的怒火,你可能会失去1点或者更多的导师背景。)作为导师支持你的报答,她可能会期待从你身上获得一些东西,这往往可以作为玩家在模组中的导入。一个导师通常是冷漠的,出于你们的关系,她会给你有用的信息或者建议,但当你表现成一个无价值或者糟糕的门生时,导师通常会毫不犹豫地抛弃你。
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Bear in mind that this Trait isn’t a “Get out of Jail Free” card. Your mentor won’t necessarily arrive like the cavalry whenever you’re endangered (and if she does, you’re likely to lose a dot or more in this Background after rousing her ire). What’s more, she might occasionally expect something in return for her patronage, which can lead to a number of interesting stories. A mentor typically remains aloof, giving you useful information or advice out of camaraderie, but will abandon you without a thought if you prove an unworthy or troublesome protégé.
特质详细 |
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背景等级 | 描述 |
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• | 导师是一名仅有些微影响力的辅者,或是一位头目,或者一名猎群牧师。 |
•• | 导师受人尊敬,她可能是一名长老或者一位经验丰富的老兵。 |
••• | 导师有着强大的影响力,他可能是首席议会的一员或者一名主教 |
•••• | 导师在城市中掌握着莫大的权利,例如亲王或者大主教。 |
••••• | 导师的力量超乎想象,他可能是一位法官或者枢机主教。 |
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• Mentor is an ancilla of little influence, or a Ductus or Pack Priest.
•• Mentor is respected: an elder or highly-decorated veteran, for instance.
••• Mentor is heavily influential, such as a member of the Primogen or a Bishop.
•••• Mentor has a great deal of power over the city: a Prince or Archbishop, for example.
••••• Mentor is extraordinarily powerful, perhaps even a Justicar or Cardinal.
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 12:41
资源 Resources
资源是你的角色能够自由支配的有使用价值或者交换价值的物质。它可能是现金,但是随着背景级别的提升,它们可能会变成投资、财产或者是某些可获得盈利的资产——土地、工业资产、股票和债券、期货、非法设备、走私、或者税收甚至是什一税。要记住的是血族并不需要获取任何食物,它们靠血维生。同时它们的私人避难所的必需品(相对于它们实际想要的)非常容易被提供。吸血鬼手中的资源一般被用于自己的奢侈爱好上,以及用于维持或提高自身地位、影响力或者其他背景。一个没有资源点数的独立角色可能仅有维持生存所需的衣服和服饰,或者她可能极度贫困,只能靠立交桥下的冰箱包装盒遮风挡雨。
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Resources are valuable goods whose disposition your character controls. These assets may be actual cash, but as this Background increases, they’re more likely to be investments, property, or earning capital of some sort — land, industrial assets, stocks and bonds, commercial inventories, criminal infrastructure, contraband, even taxes or tithes. Remember that vampires don’t need to arrange for any food except blood and their actual needs (as opposed to wants) for shelter are very easily accommodated. Resources for vampires go mostly to pay for luxuries and the associated expenses of developing and maintaining Status, Influence, and other Backgrounds. A character with no dots in Resources may have enough clothing and supplies to get by, or she may be destitute and squatting in a refrigerator box under an overpass.
你每月将获得一笔基于你资源等级的自由支配额度,你需要仔细定义这笔钱的来源——例如工资、信托基金或者股票分红。(说书人(ST)会根据所在的地区以及度过的时间长度来为你决定每月的适当金额。)一个血族的财富可能会在一个编年史的过程中消耗殆尽,这取决于她如何维持她的资源。 所以你可以出售你的可流动资产以换取你需要的现金,不过这可能会花费几个星期或者几个月,这取决于你想出售什么东西。毕竟艺术品的买家可不会自己从作品里蹦出来。
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You receive a basic allowance each month based on your rating, so be certain to detail exactly where this money comes from, be it a job, trust fund or dividends. (Storytellers, decide for your locality and any relevant time period what an appropriate amount of cash this monthly allowance is.) After all, a Kindred’s fortune may well run out over the course of the chronicle, depending on how well he maintains it.You can also sell your less liquid resources if you need the cash, but this can take weeks or even months, depending on what exactly you’re trying to sell. Art buyers don’t just pop out of the woodwork, after all.
玩家能够以合并的背景点数为他们的角色购买资源背景。
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Players may purchase Resources for their characters with pooled Background points.
特质详细 |
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背景等级 | 描述 |
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• | 资源足够。你有一栋典型的,属于有稳定收入的工薪阶级的住宅。即使你偶尔疯狂购物一两次,也不会影响到你的生活。 |
•• | 资源充足。你是有着良好信誉的中产阶级的一员,你偶尔可以享受一下更高层次的奢侈品和娱乐方式。你可以维持一个佣人,或者在必要的时候雇一些专业人士。你可获得的资源包括现金、便携财产(珠宝或者家具),还有一些其他可以让你在任何地点维持1点资源背景的生活水平大约六个月的高价物(例如汽车或者普通的房产) |
••• | 资源富足。你是在你的社群里颇有建树,拥有名望的成员,并拥有地产和属于自己的房屋,并且你所拥有的名声可以让你以一个非常慷慨的条款来使用信用卡。比起现金,你会在股权和不动产上投入更多的精力。无论何时何地,你都可以毫无困难的保证1点资源背景的生活水平。 |
•••• | 资源富裕。你很少触碰现金,你的大部分财产比起货币更加稳定和有价值,它们通常是以实际存在的形式呈现。在当地,你的财富超过了其中绝大部分同类(如果你愿意那么称呼它们)。如果你将通常情况下投入到赚取资源上的注意力转向别处,你可以在一年内保证3点资源背景的生活水平,同时无限期地保证2点资源背景的生活水平。 |
••••• | 资源极度富裕。在大众眼光中,你是那些渴望成就的人眼中的最终目标。电视节目,杂质报到,网络杂谈讨论着你的穿衣品味、装修风格、奢侈品以及出行选择。你的资产庞大而又无处不在,也许还维系着国家的命运。你的产业有数量庞大的雇员,可以联系到所在地区的每个社会阶层。 当你离开居住地的时候只需要一点点努力就可以保持3点资源背景的舒适度。企业和政府有些时候会来找你购买股票和债券。 |
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• Sufficient. You can maintain a typical residence in the style of the working class with stability, even if spending sprees come seldom.
•• Moderate. You can display yourself as a member in good standing of the middle class, with the occasional gift and indulgence seemly for a person of even higher station. You can maintain a servant or hire specific help as necessary. A fraction of your resources are available in cash, readily portable property (like jewelry or furniture), and other valuables (such as a car or modest home) that let you maintain a standard of living at the one-dot level wherever you happen to be, for up to six months.
••• Comfortable. You are a prominent and established member of your community, with land and an owned dwelling, and you have a reputation that lets you draw on credit at very generous terms. You likely have more tied up in equity and property than you do in ready cash.You can maintain a one-dot quality of existence wherever you are without difficulty, for as long as you choose.
•••• Wealthy. You rarely touch cash, as most of your assets exist in tangible forms that are themselves more valuable and stable than paper money. You hold more wealth than many of your local peers (if they can be called such a thing). When earning your Resources doesn’t enjoy your usual degree of attention, you can maintain a three-dot existence for up to a year, and a two- dot existence indefinitely.
••••• Extremely Wealthy.You are the model to which others strive to achieve, at least in the popular mind. Television shows, magazine spreads, and gossip websites speculate about your clothing, the appointments of your numerous homes, and the luxury of your modes of transportation. You have vast and widely distributed assets, perhaps tied to the fates of nations,each with huge staffs and connections to every level of society through a region.You travel with a minimum of three-dot comforts, more with a little effort. Corporations and governments sometimes come to you to buy into stocks or bond programs.
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 12:59
侍从 Retainers
侍从和严格意义上的盟友或线人不同,你的侍从可以是你的仆从、助手或者是其他人——只要他们毫不动摇地忠诚于你。很多吸血鬼的侍从是血仆(见P.496)—— 他们的超自然能力和血缚带来的强制忠诚让他们变成了优秀选择。侍从也可以是那些被你反复以支配术操弄直到再无半点自由可言的人, 或者是那些被你的存在迷倒神魂颠倒的追随者,他们与其说忠诚不如说是狂热粉丝。某些吸血鬼,特别是拥有兽性术的血族会把动物血仆作为侍从。
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Not precisely Allies or Contacts, your retainers are servants, assistants, or other people who are your loyal and steadfast companions. Many vampires’ servants are ghouls (p. 496) — their supernatural powers and blood bond-enforced loyalty make them the servants of choice. Retainers may also be people whom you’ve repeatedly Dominated until they have no free will left, or followers so enthralled with your Presence that their loyalty borders on blind fanaticism.Some vampires, particularly those with the Animalism Discipline, use animal ghouls as retainers.
你必须依靠一些手段去维持对侍从的控制力,比如通过给予薪水、你的绯血或者是对律能的使用。侍从绝对不会"盲目的,不计代价地献出忠心"——如果你残酷地对待了他们的同时却没有对其施加严格的控制,他们可能会变成你的敌人。
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You must maintain some control over your retainers, whether through a salary, the gift of your vitae, or the use of Disciplines.Retainers are never “blindly loyal no matter what” —if you treat them poorly without exercising strict control, they might well turn on you.
侍从们可以是有用的助手,但是他们绝不是完美无缺的。一个在体能方面表现出色的血仆可能会显得叛逆、智力低下或者缺乏实用的技能。而一个忠诚的侍从可能会体质虚弱,或者缺乏主动性和创造力。侍从背景不是用来创造无可匹敌的保镖或者家养宠物刺客的借口,它的作用是将更多性格鲜明的角色带入故事,或是通过描述侍从的言行去侧写那种他所侍奉的恶名昭著的血族。通常来看,侍从们更像是伦菲尔德(Renfield*)而非安妮塔·布莱克(Anita Blake**).(如果获得了玩家和说书人(ST)的一致同意,一个玩家在连续投入点数到侍从上时,可以创造一个出色的血仆,也就是所谓的把鸡蛋放到一个篮子里。)
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Retainers may be useful, but they should never be flawless.A physically powerful ghoul might be rebellious,inconveniently dull-witted, or lacking in practical skills. A loyal manservant might be physically weak or possess no real personal initiative or creativity.This Background isn’t an excuse to craft an unstoppable bodyguard or pet assassin— it’s a method to bring more fully-developed characters into the chronicle,as well as to reflect the followers for which the Kindred are notorious.Generally, retainers are more like Renfield than Anita Blake.(If the player and Storyteller agree, a player may create a more competent single Retainer by combining more points in this Background, putting more eggs in one basket, as the saying goes.)
玩家们可以将合并背景点数用于他们的侍从背景。
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Players can spend pooled Background points on Retainers.
(*
译注:伦菲尔德(Renfield)为吸血鬼德古拉题材的现代故事中,德古拉伯爵的心腹。)
(**
译注:安妮塔·布莱克(Anita Blake)则是都市奇幻小说系列《安妮塔·布莱克:吸血鬼猎人》的主角,拥有吸血鬼的一部分力量并且负责猎杀与处决触犯法则的吸血鬼。)
特质详细 |
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背景等级 | 描述 |
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• | 一名侍从 |
•• | 两名侍从 |
••• | 三名侍从 |
•••• | 四名侍从 |
••••• | 五名侍从 |
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• One retainer
•• Two retainers
••• Three retainers
•••• Four retainers
••••• Five retainers
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 13:10
仪式 Rituals
仅有魔宴角色可以选择这个背景
你知晓魔宴的祭礼和仪式,并且你也可以实施其中的一部分。对于扮演魔宴的猎群牧师而言,这一背景至关重要——如果没有这个背景,祭礼就不会起作用。这项背景本质上是一项超自然投资,它和最古老的棘秘魑术士施展的魔法很接近。非猎群牧师的魔宴血族如果想要获得这项背景最好有一个出色的理由,猎群牧师通常不会愿意将属于他们的秘密分享给派系中的一般成员。
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You know the ritae and rituals of the Sabbat, and you can enact many of them. This Background is vital to being a Pack Priest — without this Background, ritae will not function. This Background is actually a supernatural investment, drawing on the magic of the eldest Tzimisce sorcerers. Sabbat vampires who are not their pack‘s priests should have an outstanding reason for acquiring this Background, as Pack Priests are loath to share their secrets with more secular members of the Sect.
位于P.288的邪宴(Vaulderie)相关内容中包含了一些仪式范例,同时在P.507的附录章节中也有记录。
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Some example rituals include the Vaulderie (p. 288), as well as those presented in the Appendix (p. 507).
特质详细 |
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背景等级 | 描述 |
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• | 你知道数项教权祭礼(auctoritas ritae)(详细自选) |
•• | 你知道一些教权祭礼(详细自选)和数项庶出祭礼(ignoblis ritae)(详细自选)。 |
••• | 你知道所有的教权祭礼(详细自选)和数项庶出祭礼(详细自选)。如果有足够的时间,你可以创造出自己的庶出祭礼。(和你的说书人(ST)商讨创造它的时间和在游戏中的影响。) |
•••• | 你知道所有的教权祭礼和很多庶出祭礼(详细自选)。如果有足够的时间,你可以创造出自己的庶出祭礼。(和你的说书人(ST)商讨创造它的时间和在游戏中的影响)你同时也很熟悉大量地区或猎群特有的庶出祭礼的用处,哪怕你无法施展它们。 |
••••• | 你知道所有的教权祭礼和大部分的庶出祭礼。如果有足够的时间,你可以创造出自己的庶出祭礼。(需要和你的说书人(ST)商讨创造它的时间和在游戏中的效果)你同时也很熟悉绝大部分的地区或者猎群特有的庶出祭礼的施展方式,哪怕你无法施展它们,但如果它以书写形式或者以传说形式流传过,你就听说过它。 |
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• You know a few of the auctoritas ritae (your choice).
•• You know some of the auctoritas ritae (your choice) and a few ignoblis ritae (your choice).
••• You know all of the auctoritas ritae and some ignoblis ritae (your choice). Also, you may create your own ignoblis ritae, given enough time (consult your Storyteller for development time and game effects).
•••• You know all the auctoritas ritae and many ignoblis ritae (your choice). You may create your own ignoblis ritae, given enough time (consult your Storyteller for development time and game effects).You are also familiar with the functions of numerous regional and pack-specific ignoblis ritae, even if you cannot perform them.
••••• You know all the auctoritas ritae and dozens of ignoblis ritae (your choice). You may create your own ignoblis ritae, given enough time (consult your Storyteller for development time and game effects). You are also familiar with the functions of almost all regional and pack-specific ignoblis ritae, even if you cannot perform them; if it’s been written down or passed around in lore, you’ve heard of it.
Posted by: 劳伦斯·塔利斯曼 2022-12-11, 13:22
地位 Status
你在当地的血族社群之中多少有一些荣誉和声望(无论是你应得的,还是坐享其成的)。地位往往来自于个人的成就,然而在秘盟社会中,血族的地位也来自尊长的地位和对其特殊的血系的尊重,这和个人成就一样重要。在魔宴中,地位则来自于你团队的声望或者你对圣战的热忱。长老们以对年轻人几乎没有尊重而著称;而这一背景可以在某种程度上缓解这种情况。
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You have something of a reputation and standing (earned or unearned) within the local community of Kindred. Status among Camarilla society is as often derived from your sire’s status and the respect due your particular bloodline as it is by personal achievement. Among the Sabbat, status is more likely to stem from the reputation of your pack or the zeal of your outlook. Elders are known for having little respect for their juniors; this Background can mitigate that somewhat.
在秘盟中的地位等级无法转换成魔宴中的地位等级(甚至可能让你成为敌对派系的对手中声名狼藉的目标),反之亦然。同样,自足者通常没有任何地位,除非他们获得了强大的力量或关注度,以至于让其他人将其视为一股不可忽视的势力。你可能有机会在掷骰时将你的地位与社交特质结合起来;这反映了你威望的正面效应。
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High status within the Camarilla does not transfer to Sabbat society (and will most likely make you a notorious target for your Sect’s rivals), and vice versa. Similarly, Autarkis generally have zero Status, unless they have somehow garnered so much power and attention that they are considered forces to be reckoned with. You may have occasion to roll your Status in conjunction with a Social Trait; this reflects the positive effects of your prestige.
要注意的是,贱民角色可能不会被允许在角色创建的过程中获得地位特质。贱民阶级处于整个血族社会的最底层,他们得到的任何尊重都需要用他们在游戏中取得的成就来交换。
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Note that Caitiff characters may not purchase Status during character creation.Caitiff are the lowest of the low, and any respect they achieve must be earned during the course of the chronicle.
特质详细 |
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背景等级 | 描述 |
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• | 为人所知:一个新生儿/一位猎群牧师 |
•• | 受人尊敬:一名辅者/受尊敬的头目(Ductus) |
••• | 影响深远:一名长老/圣殿武士(Templar) |
•••• | 大权在握:首席议会的一员 /一名主教 |
••••• | 权势滔天:一名亲王/大主教 |
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• Known: a neonate/Pack Priest
•• Respected: an ancilla/respected Ductus
••• Influential: an elder/Templar
•••• Powerful: a member of the Primogen/ a Bishop
••••• Luminary: a Prince/Archbishop
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