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> [Draj]COSD附录, 译者:JimRaynor
Dabus
2005-07-06, 00:40
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附录
APPENDIX

新魔法物品
New Magical Items

荣耀腰带
国王头饰
Belt of Glory
King’s Circlet

新灵能物品
New Psionic Items

美洲虎之牙
灵能心灵护盾之戒
Jaguar’s Tooth
Ring of Psionic Mindshielding

新进阶职业
New Prestige Classes

羽箭骑士
雄鹰骑士
美洲虎骑士
王室亵渎者
月之祭司
Arrow Knight
Eagle Knight
Jaguar knight
King’s Defiler
Moon Priest

新地区专长
New Regional Feats

占星
强力灵能之拳
强力灵能武器
美洲虎之吼
固执
Astrologer
Greater Psionic Fist
Greater Psionic Weapon
Jaguar Roar
Mekillothead

NPC 资料
NPC Stats

Atzetuk (中立善良 人类 男性 心灵术士6), Draj国王
Bartis (中立邪恶 人类 男性 角斗士17), House Tsalaxa
Chilocotec (守序中立 人类 男性 Fig 8/美洲虎骑士 5), 军队指挥官
Chimali Zaachila (守序善良 人类 女性 法师5), Veiled Alliance
Imotec (中立邪恶 人类 男性 牧师16), 火元素主祭
Ixtabai the Blind (守序中立 人类 男性 心灵术士 12), House of the Mind
Kael Stormseeker, (守序邪恶 精灵 男性 游荡者 3/法师 6/王室亵渎者 5/刺客 1), 皇家赏金猎手
Kargash (混乱邪恶 人类 男性 法师15), House Tsalaxa
Maxtlixoco (守序邪恶 人类 男性 圣堂武士5/月之祭司10)
Nahualixi (守序中立 矮人 女性 牧师10), 土元素主祭
Rugar Stormbringer (中立邪恶 半身人 男性 牧师8), 雨之祭司
Tanuixtli (混乱善良 半精灵 男性 牧师10), 水元素主祭
Tionaca (守序中立 人类 女性 德鲁伊8/心灵术士2), Draj王后
The Guardian (混乱邪恶 meorty 女性 法师17)
The Nameless Sentinel (守序邪恶 raaig 男性 战士9)
Varoxil Rante (守序邪恶 raaig 男性 牧师10), 雨之牧师
Xaltotec (中立邪恶 人类 男性 法师5/ArD7), Government defiler
Yarsha Tsalaxa (守序中立 人类 女性 望族2/游荡者15), House Tsalaxa 的领袖
{劳驾哪位强者告诉我Fig和ArD分别是什么?}

Atzetuk (NG human male Psi6), King of Draj
Bartis (NE human male Gla17), House Tsalaxa
Chilocotec (LN human male Fig 8/Jag 5), Commander of the Army
Chimali Zaachila (LG human female Wiz5), Veiled Alliance
Imotec (NE human male Clr16), High Priest of Fire
Ixtabai the Blind (LN human male Psi 12), House of the Mind
Kael Stormseeker, (LE elf male Rog 3/Wiz 6/King’s Defiler 5/Asn 1), King’s bounty hunter
Kargash (CE human male Wiz15), House Tsalaxa
Maxtlixoco (LE human male Tem5/Mpr10)
Nahualixi (LN dwarf female Clr10), High Priestess of Earth
Rugar Stormbringer (NE halfling male Clr8), Priest of Rain
Tanuixtli (CG half-elf male Clr10), High Priest of Water
Tionaca (LN human female Drd8/Psi2), Queen of Draj
The Guardian (CE meorty female Wiz17)
The Nameless Sentinel (LE raaig male Ftr9)
Varoxil Rante (LE raaig male Clr10), Cleric of Rain
Xaltotec (NE human male Wiz5/ArD7), Government defiler
Yarsha Tsalaxa (LN human female Ari2/Rog15), House Tsalaxa leader


新魔法物品
New magical items

奥术洞察项链:这件雕刻精美的精灵骨饰项链能为佩带者的“知识(神秘)”检定提供+10加值。
施法者等级:5;先决条件:制造奇物;市场价格:2000Cp
Amulet of Arcane Insight: This elaborately carved elven bone amulet grants its wearer a +10 bonus to Knowledge (arcana) checks.
Caster level: 5th; Prerequisites: Craft Wondrous Item; Market Price: 2,000 Cp

荣耀腰带:此腰带由六角形金片扣合而成。它能为使用者的力量、敏捷和体质提供+6增强加值。
施法者等级:18;先决条件:制造奇物、蛮力术、轻灵术、坚韧术;交易价格:180000Cp
Belt of Glory: This belt is made from interlocking hexagonal gold plates. It grants its wearer a +6 enhancement bonus to Strength, Dexterity and Constitution.
Caster level: 18th; Prerequisites: Craft Wondrous Item, bull’s strength, cat’s grace, endurance; Market Price: 180,000 Cp

国王头饰:这顶雕有强壮战士和美洲虎图案的黄金王冠为使用者的智力、感知和魅力提供+6增强加值。
施法者等级:18;先决条件:制造奇物、魅惑怪物、通晓传奇、预警术;交易价格:180000Cp
King’s Circlet: This golden diadem depicting mighty warriors and jaguars grants its wearer a +6 enhancement bonus to Intelligence, Wisdom and Charisma.
Caster level: 18th; Prerequisites: Craft Wondrous Item, charm monster, legend lore, foresight; Market Price: 180,000 Cp

新灵能物品
New psionic items

美洲虎之牙:这些+1 maqahuitl是由House of the Mind制作并装备于Draj最重要的军官。美洲虎之牙的持有者对恐惧与胁迫效果免疫,且对心灵附魔系的豁免检定得到+3抗力加值。
显能者等级:6 ;先决条件:制造灵能武器与防具、消解灵能;交易价格:12315Cp
Jaguar’s Tooth: These +1 maqahuitls are created at the House of the Mind for use by Draj’s most important military officers. The bearer of a jaguar’s tooth is immune to fear and compulsion effects, and benefits from a +3 resistance bonus to saves against telepathic psionic powers. Manifester level: 6th; Prerequisite : Craft Psionic Arms and Armor, negate psionics; Market Price: 12,315 Cp

灵能心灵护盾之戒:此戒指的功能与魔法版本的心灵护盾之戒相同,除了它为使用者提供对灵能手段侦测思想的防护。(假定采用变体规则“灵能异于魔法”。否则,此戒指的功能与其魔法版本完全相同――同时提供对魔法和灵能效果的防护。)
显能者等级:3 ;先决条件:制造奇物、回避侦测;交易价格:8000Cp
Ring of Psionic Mindshielding: This ring functions as its magical equivalent ring of mindshielding, except it protects its wearer from psionic attempts at reading one’s thoughts, not magical ones. (This assumes the “Psionics is Different” rule is in effect. If not, this ring functions exactly as its magical equivalent C offering protection from both psionic and magical effects).
Manifester level: 3rd; Prerequisites: Craft Universal
Item, nondetection; Market Price: 8,000 Cp



进阶职业
Prestige classes

羽箭骑士
Arrow Knight

羽箭骑士(Ark)选拔自Draj军队中的精英箭手。这些在王牌军中位列第三的箭手们在弓箭上的造诣也许在整个Tableland上都是首屈一指的。
虽然身为精锐部队,羽箭骑士却是Draj三支王牌军中最不被尊敬的一支。作为远程攻击者,他们无法赢得Draj文化推崇的肉搏战的荣耀。不过,他们在Draj军事力量中的地位为他们赢得了某种程度的荣誉,而且他们在战争中扮演的角色的重要性是勿庸置疑的。只有纯粹或兼职的战士和心灵武士能够成为羽箭骑士。
The arrow knights (Ark) form Draj's corps of elite archers. Ranked third among the special warrior forces of Draj, these archers' might with the bow is perhaps unrivaled in the Tablelands.
Although they form an elite group, the arrow knights are the least respected of Draj's three elite warrior forces. As ranged attackers, they do not gain the honor that Draji culture places on hand to hand combat. However, their place in the Draji military earns them some measure of respect, and their military role’s importance is unquestioned. Arrow knights come exclusively from the ranks of single or multi-classed fighters and psychic warriors.

生命骰:d10
Hit Die: d10

需求
要成为羽箭骑士,角色必须完全满足以下条件:
基本攻击加值:+5
专长:近程射击、武器专攻:{某种}弓、武器专精:{某种}弓
特殊:必须在Draj军中受训

Requirements
To become an arrow knight, a character must fulfill all the following criteria.
Base Attack Bonus: +5
Feats: Point Blank Shot, Weapon Focus: bow,
Weapon Specialization: bow
Special: Must be trained in the army of Draj.

职业技能
Class skills

羽箭骑士的职业技能(以及每项技能的关键属性)为攀爬(力量)、手艺(智力)、驯养动物(魅力)、威胁(魅力)、跳跃(力量)、知识(战技)(智力){知识:魔兽争霸……嗯……}
每等级技能点数:2 + 智力调整值

The arrow knight’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Warcraft) (Int).
Skill points at each level: 2 + Int modifier.


职业特性
Class features

武器和防具擅长:羽箭骑士擅长所有简单和军用武器、轻型盔甲和盾牌。
Weapon and Armor Proficiencies: The Arrow Knight is proficient with all simple and martial weapons, light armor, and shields.

神射手:羽箭骑士要经过严酷的训练。在进行远程箭术训练之前,他们必须首先掌握近程射击。第一级起,他们在使用弓箭射击30尺内的目标时,除了近程射击提供的优势之外其攻击检定和伤害额外获得+1加值。
Marksman: Arrow knights go through rigorous training. Before moving on to long range archery, they must first master short range shooting. At 1st level they receive a +1 bonus to attack and damage rolls within 30 feet when using a bow, in addition to the benefits granted by the Pointblank Shot feat.

远射:掌握远程箭术使得一位军人箭手更为致命。如果说一队弓箭手同时射击一个目标就很可能命中的话,一队经验老道的羽箭骑士能命中更多。第二级起,羽箭骑士在使用弓箭时能忽略前两点射程引起的减值。
Longshot: Mastering long range archery makes an army archer even more deadly. While a company of archers is almost bound to hit something when they all fire at once, a company of experienced arrow knights will hit much more. From 2nd level archer knights ignore the first two points of penalty for range increment when using a bow.

致命瞄准:羽箭骑士在整个射程上的精确度得到提高。达到第三级的羽箭骑士其弓的重击威胁范围加倍(例如从20/x3变为19-20/x3)。
Deadly Aim: An arrow knight's precision increases at all ranges. The critical threat range for bows doubles (i.e. from 20x3 to 19-20x3) when the arrow knight reaches 3rd level.

识破弱点:羽箭骑士能够通过一个移动等效动作来分析一个对手并找到一个弱点。羽箭骑士对该目标的下一次单次射击能忽略目标一半的盔甲加值和天生防御加值(向下取整)。
Spot Weakness: The arrow knight can use a move-equivalent action to study a target and identify a weak spot. The arrow knight’s single next attack with a bow against that target ignores half of her armor and natural armor bonuses (both rounded down).

致命射击:进行致命射击是标准动作。一次成功的攻击检定代表除了正常伤害之外,该次射击还造成了一个危险的伤口。如果未被治疗,该伤口将在十回合内持续流血,造成每回合一点伤害。一次成功的医疗检定(DC 15)或接受一个治疗法术都能够立即止血。致命射击能够与识破弱点联合使用。免疫流血效果、重击或偷袭的生物也免疫致命射击。
Lethal Shot: Executing a Lethal Shot is a standard action. A successful attack roll inflicts a nasty wound that in addition to normal damage will continue to bleed for ten rounds if left unattended, inflicting one point of damage per round of bleeding. A Heal check DC 15 or application of a cure spell will stop the bleeding immediately. Lethal Shot can be used in conjunction with Spot Weakness. Creatures immune to bleeding effects, critical hits or sneak attacks are also immune to Lethal Shot.

表A-1: 羽箭骑士
等级 基本攻击 强韧 反射 意志 特殊
加值 豁免 豁免 豁免
1 +1 +0 +2 +0 神射手
2 +2 +0 +3 +0 远射
3 +3 +1 +3 +1 致命瞄准
4 +4 +1 +4 +1 识破弱点
5 +5 +1 +4 +1 致命射击

Table A-1: The Arrow Knight
Class Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +0 +2 +0 Marksman
2nd +2 +0 +3 +0 Longshot
3rd +3 +1 +3 +1 Deadly aim
4th +4 +1 +4 +1 Spot weakness
5th +5 +1 +4 +1 Lethal shot


雄鹰骑士
Eagle Knight

雄鹰骑士选拔自最残忍和最狂热的Draj战士。他们等不及想要一马当先冲上战场,为Draj和他们的神王的荣耀而战。雄鹰骑士在王牌军中位列第二,仅在最强的战场勇士――美洲虎骑士之后。
大多数雄鹰骑士是狂热信仰神王和他们故土的战士或蛮战士,虽然任何职业都可以成为雄鹰骑士。半数以上的雄鹰骑士都来自战士类职业,不过偶尔也会有狂热的诗人或是其他职业加入。
The eagle knights are among the most brutal and fanatical Draji warriors. They are more than willing to charge headfirst into battle for the glory of Draj and their god-king. The eagle knights are ranked second among the elite warrior forces of Draj, surpassed only by the most supreme battlefield warriors C the jaguar knights.
Most eagle knights are fighters or brutes with a fanatical devotion to the God-king and their city, though eagle knights can come from any class. The majority come from the ranks of warriors, but an occasional fanatical bard or member of some other class is not unheard of.

生命骰:d10
Hit Die: d10

需求
要成为雄鹰骑士(Eag),角色必须完全满足以下条件:
基本攻击加值:+5
专长:猛力攻击、顺劈砍

Requirements
To become an eagle knight (Eag), a character must fulfill all the following criteria.
Base Attack: +5
Feats: Power Attack, Cleave

雄鹰骑士的职业技能(以及每项技能的关键属性)为攀爬(力量)、手艺(智力)、驯养动物(魅力)、威胁(魅力)、跳跃(力量)、知识(战技)(智力)
每等级技能点数:2 + 智力调整值

Class skills:
The eagle knight’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Warcraft) (Int).
Skill points at each level: 2 + Int modifier

职业特性:
Class features:

武器和防具擅长:雄鹰骑士擅长所有简单和军用武器、所有盔甲(轻型、中型和重型)以及盾牌。
Weapon and Armor Proficiencies: The eagle knight is proficient with all simple and martial weapons, all types of armor (light, medium, heavy), and shields.

Ral 之强壮:雄鹰骑士能够将表中所列出的加值加于攻击或伤害之上,或按照他的意愿分配该加值。加值如何分配必须在雄鹰骑士的回合开始时声明,并在他的下一个回合开始之前不能再次改变。
Strength of Ral: The eagle knight adds the listed bonus to either attack or damage rolls, or distributes the bonus as he sees fit. How the bonus is distributed is declared at the beginning of the eagle knight’s turn and cannot be changed until it becomes his turn again.

Guthay之力量:要将影响心智的效果加于狂热的雄鹰骑士变得越来越困难。在对抗影响心智的超自然能力、法术和心灵异能时,雄鹰骑士的豁免检定获得+2加值。该加值在第四级变为+4。
Power of Guthay: Affecting the fanatic eagle knight with mind-affecting powers becomes increasingly difficult. The eagle knight receives a +2 bonus against mind-affecting supernatural abilities, spells and psionic powers. This bonus increases to +4 at 4th level.

奋不顾身:第五级起,雄鹰骑士能进入一种奋不顾身的战斗狂热状态。在进行全回合攻击时,雄鹰骑士能够从其防御等级中减去一个数值并将该值加于伤害之上。该数值不得超过雄鹰骑士的基本攻击加值。AC减值与伤害加值将持续到雄鹰骑士的下一个标准动作。
Reckless: At 5th level, eagle knights can fly into a reckless battle frenzy. When using the attack or full attack option, the eagle knight can subtract a number from his Armor Class and add this number to damage inflicted on successful attacks. This number may not exceed the eagle knight's base attack bonus. The penalty to Armor Class and bonus to damage last until the eagle knight's next standard action.

表A-2: 雄鹰骑士
等级 基本攻击 强韧 反射 意志 特殊
加值 豁免 豁免 豁免
1 +1 +2 +0 +0 Ral之强壮+1
2 +2 +3 +0 +0 Guthay之力量+2
3 +3 +3 +1 +1 Ral之强壮+2
4 +4 +4 +1 +1 Guthay之力量+4
5 +5 +4 +1 +1 奋不顾身

Table A-2: The Eagle Knight
Class Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Strength of Ral +1
2nd +2 +3 +0 +0 Power of Guthay +2
3rd +3 +3 +1 +1 Strength of Ral +2
4th +4 +4 +1 +1 Power of Guthay +4
5th +5 +4 +1 +1 Reckless


美洲虎骑士
Jaguar Knight

美洲虎骑士是Draj最精锐的部队。他们受到严苛的训练,学习如何在攻击之前就将恐惧带给他们的对手。他们能无所畏惧的闯过无数敌人,为自己杀出一条血路,他们的作战技巧在Draj无人可匹敌。美洲虎骑士在自己和其他Draj人眼中都完美无瑕――能够抵抗懦弱的精神攻击并有能力击倒任何愚蠢到敢于挡在他们去路的敌人。
美洲虎骑士几乎完全来自战士和心灵武士。偶尔会有被专门指定的其他职业的成员成为美洲虎骑士,但这种情况为数极少。
The jaguar knights are Draj's finest elite warriors. They undergo intense training, learning to put fear into their opponents before they strike. Their skills as battlefield warriors are unrivaled in Draj, as they are immune to fear and can wade through vast amounts of foes, cleaving their way. Jaguar knights are flawless in their own and every other Draji’s eyes - resistant against cowardly mental attacks and powerful enough to strike down any foe foolish enough to stand in their way.
Jaguar knights come almost exclusively from the ranks of warrior classes or the psychic warrior class. Occasionally a particularly determined member of another class becomes a jaguar knight, but these characters are rare.

生命骰:d10
Hit Die: d10

需求
要成为美洲虎骑士(Jag),角色必须完全满足以下条件:
基本攻击加值:+7
专长:钢铁意志、猛力攻击、顺劈砍、强力顺劈砍
Requirements
To become a jaguar knight (Jag), a character must fulfill all the following criteria.
Base Attack: +7
Feats: Iron Will, Power Attack, Cleave, Great Cleave

职业技能
美洲虎骑士的职业技能(以及每项技能的关键属性)为攀爬(力量)、手艺(智力)、驯养动物(魅力)、威胁(魅力)、跳跃(力量)、知识(战技)(智力)
每等级技能点数:2 + 智力调整值

Class skills
The jaguar knight’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str),Knowledge (Warcraft) (Int).
Skill points at each level: 2 + Int modifier


职业特性
Class features

武器和防具擅长:美洲虎骑士擅长所有简单和军用武器、所有盔甲(轻型、中型和重型)以及盾牌。
Weapon and Armor Proficiencies: The jaguar knight is proficient with all simple and martial weapons, all types of armor (light, medium, heavy), and shields.

无畏:美洲虎骑士对恐惧效果免疫。
Know no fear: Jaguar knights are immune to feareffects.

至高顺劈砍:美洲虎骑士能够在进行顺劈砍或强力顺劈砍前进行五尺移动。
Supreme Cleave: The jaguar knight may take his 5 foot step before executing his Cleave or Great
Cleave attack.

烟镜{这个……}:美洲虎骑士获得“灵活心智”特性(参见PHB)。他们的激烈训练中也包括磨练他们针对传心术攻击的心灵防御能力,而这一再重复的痛苦训练的结果便是这种摆脱精神攻击的能力。
Smoking Mirror: The jaguar knight gains the benefits of the Slippery Mind ability (see PHB). Part of their intense training involves sharpening their mental defense capabilities against the attacks of telepaths, and the result of this repeatedly painful exercise is an ability to shrug off mental attacks.

美洲虎之吼:美洲虎骑士能够使用气势凶猛的吼叫来打垮对手的士气,如同美洲虎之吼专长。即使不满足该专长的先决条件,美洲虎骑士仍能使用美洲虎之吼。如果美洲虎骑士已然拥有该专长,则其豁免DC增加2。
Jaguar Roar: A jaguar knight can demoralize enemies with a fierce roar, as per the Jaguar Roar feat. The jaguar knight may use the jaguar roar even if he does not meet the prerequisites normally required for taking the feat. If the jaguar knight already possesses the Jaguar Roar feat, the save DC increases by 2.

美洲虎之击:Draj战技大师的极致,传说中的美洲虎之击。当使用猛力攻击专长时,美洲虎骑士能将其攻击加值减少的数值的1.5倍加于其伤害。比如,如果他减少4点攻击加值,则增加6点伤害。{这个base attack……嗯……毕竟PA减少的不是基本攻击加值,所以译作攻击加值了}
Jaguar Strike: The testament of the master warrior in Draj, the jaguar strike is legendary. When using the Power Attack feat, the jaguar knight multiplies the number subtracted from his Base Attack by 1.5, and adds this number (rounded down) to his damage roll. For instance, if he subtracts 4 points from his base attack, he adds 6 points to damage.

表A-3: 美洲虎骑士
等级 基本攻击 强韧 反射 意志 特殊
加值 豁免 豁免 豁免
1 +1 +2 +0 +2 无畏
2 +2 +3 +0 +3 至高顺劈砍
3 +3 +3 +1 +3 烟镜
4 +4 +4 +1 +4 美洲虎之吼
5 +5 +4 +1 +4 美洲虎之击

Table A-3: The Jaguar knight
Class Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +2 Know no fear
2nd +2 +3 +0 +3 Supreme cleave
3rd +3 +3 +1 +3 Smoking mirror
4th +4 +4 +1 +4 Jaguar roar
5th +5 +4 +1 +4 Jaguar strike


王室亵渎者
King’s Defiler

王室亵渎者是世袭侍奉巫王的恐怖而强大的法师。他们的奥术能力通常由更为强大的侍奉君主或女王的亵渎者训练,有时候甚至由巫王亲自指导。王室亵渎者在他的王国的疆域中有着和圣堂武士一样的权威。在一些失去了龙王的城市里,部分亵渎者――公开的或者秘密的――仍然侍奉着新的统治者。与圣堂武士相反,亵渎者没有失去他们的施法能力。这些亵渎者能够达到圣堂武士级的权位,并具有更强的个人力量。
The king’s defilers are feared and powerful wizards traditionally in the service of the sorcerermonarchs. They are often trained in the arcane arts by more powerful defilers in service of the king or queen, and sometimes even personally by the sorcerer-monarch. King’s defilers can exert the same authority as templars within the boundaries of their monarch’s city state. In cities that have lost their dragon kings, some defilers still serve the new rulers of the cities, either openly or in secrecy. Contrary to the templars, the defilers have not lost their spellcasting abilities. These defilers can attain powerful positions in the templar hierarchy and can achieve great personal power.

生命骰:d4
Hit Die: d4

需求
要成为王室亵渎者(Kde),角色必须完全满足以下条件:
专长:任何超魔专长
技能:威吓 2级,交涉 2级
特殊:国王/女王的批准,施展三级奥术的能力。

Requirements
To become a king’s defiler (Kde), a character must fulfill all the following criteria.
Feats: Any metamagic feat
Skills: 2 ranks in Intimidate, 2 ranks in Diplomacy
Special: Acceptance by King/Queen. Ability to cast 3rd-level arcane spells.

职业技能:
王室亵渎者的职业技能(以及每项技能的关键属性)为唬骗(魅力)、专注(体质)、手艺(智力)、交涉(魅力)、伪装(魅力)、收集情报(魅力)、恐吓(魅力)、知识(全部,分别购买)(智力)、读写能力(无)、专业(感知)、察言观色(感知)以及辨识法术(智力)
每等级技能点数:2 + 智力调整值

Class Skills:
The king’s defiler’s class skills (and key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Literacy (none), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int).
Skill points at each level: 2 + Int modifier

职业特性
Class features

武器和防具擅长:王室亵渎者不获得任何额外武器、盔甲或盾牌擅长。
Weapon and Armor Proficiencies: King’s defilers gain no proficiency in any additional weapons, armors or shields.

王室图书馆:王室亵渎者有权使用王室图书馆,图书馆里有着大量的法术与魔法知识。王室亵渎者的每个等级(包括一级)都能获得4个新法术而非通常的两个。
King’s Library: King’s defilers have access to the King’s Library, a vast resource of spells and magical knowledge. The king’s defiler gains four new spells for every level gained in king’s defiler (including 1st), rather than two at every level.

神授权力(Ex):每天,王室亵渎者能够在其城邦内使用神授权力每职业等级一次。王室亵渎者可以命令数个奴隶完成他的需求,该数目依赖于他所具有的交涉技能级数{没有具体说明是怎么个依赖法……估计就是等于吧},或是进入自由民或贵族的家中并逮捕之。
拒绝王室亵渎者的要求通常会被判罚款、监禁、放逐或甚至是处死。本能力与DS3e核心规则里圣堂武士职业条目中所述完全相同,包括关于争夺神授权力的规则。
Secular Authority (Ex): Once per day per class level, a king’s defiler can use secular authority within his city state. Depending on the ranks he has in the Diplomacy skill, a king’s defiler can order slaves to do his bidding, enter the homes of freemen and nobles and have these arrested.
Failure to comply with king’s defiler’s demands is usually sanctioned with fines, imprisonment, outlaw status, and possibly execution. This ability works exactly as described in the templar class entry in the DS3 Core Rules, including rules for contests of Secular Authority.

奖励专长:第三级时王室亵渎者获得一个奖励专长,该专长可以是超魔专长或物品制造专长,王室亵渎者必须达到其先决条件。王室亵渎者也可以选择一个以神授权力为先决条件的专长。
Bonus Feat: At 3rd level the king’s defiler gains a bonus feat that can be any metamagic or item creation feat for which the king’s defiler meets the prerequisites. Alternatively, the king’s defiler may select a feat that has Secular Authority as a prerequisite.

恐惧(Sp):每天一次,王室亵渎者能够使用恐惧能力,本能力如同以其最高施法者等级施展的同名法术。
Fear (Sp): The king’s defiler may use fear once per day as per the spell cast at her highest caster level.

表A-4: 王室亵渎者
等级 基本攻击 强韧 反射 意志 特殊 每日法术数量
加值 豁免 豁免 豁免
1 +0 +0 +0 +2 王室图书馆,神授权力 +1施法者等级
2 +1 +0 +0 +3 +1施法者等级
3 +1 +1 +1 +3 奖励专长 +1施法者等级
4 +2 +1 +1 +4 +1施法者等级
5 +2 +1 +1 +4 恐惧 +1施法者等级

Table A-4: King’s Defiler
Class Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
1st +0 +0 +0 +2 King’s library, secular authority +1 spellcaster level
2nd +1 +0 +0 +3 +1 spellcaster level
3rd +1 +1 +1 +3 Bonus feat +1 spellcaster level
4th +2 +1 +1 +4 +1 spellcaster level
5th +2 +1 +1 +4 Fear +1 spellcaster level



月之祭司
Moon Priest

月之祭司是Draj的高阶圣堂武士和管理者。他们象征着圣堂武士阶级的高层,那些具有巨大影响力与政治权力的人们。他们穿蓝色长袍,袍子的前后都绣有黄色的月亮。月之祭司为双月神庙的管理负责,同时也兼任在大金字塔上祭祀的主要组织者。月之祭司在Draj具有相当可观的力量。他们审理和判决奴隶乃至贵族的能力使得他们成为需要小心应付的一群。而在Draj以外,月之祭司的影响力大为降低,而且实在很少有月之祭司逗留在Draj以外,除非他处于Draj的保护村庄中。一千多年来,月之祭司一直侍奉着Tectuktitlay,Draj的王。新王在Draj即位后,他们失去了施法能力,但是他们对仪式的掌握来源于对双月的信仰,这仍能为他们提供足够的力量。同时,他们对Draj内部运作的知识也使得他们在管理城市方面显得极为宝贵。
The moon priests are the high templars and administrators of Draj. They represent the upper hierarchy of the templarate, those who have attained great influence and political power in Draj. Dressed in blue robes, with a yellow moon in front and in the back of their robes, the Moon Priests are responsible for the administration of the Temples of Ral and Guthay, as well as being the lead organizers of the sacrifices on the Great Pyramid. The moon priests wield considerable power in Draj. Their ability to judge and sentence slaves and sometimes even nobles makes them a force to be reckoned with. Outside of Draj, the moon priests' influence is much less, and it is very rare indeed to find a moon priest outside of Draj, unless it is in one of Draj's client villages. For more than a thousand years, the moon priests have served Tectuktitlay, the king of Draj. With a new king in Draj, the moon priests have lost their spellcasting capabilities, but their mastery of rituals tied to their worship of the moons still grant them substantial powers. Also, their knowledge of the inner workings of Draj make the moon priests invaluable in administering the city.

生命骰:d8
Hit Die: d8

需求
要成为月之祭司,角色必须完全满足以下条件:
专长:占星、固执
技能:交涉 8级、威吓 5级、知识(占星) 5级
特殊:必须被Draj圣堂武士阶层所接纳

Requirements
To become a moon priest, a character must fulfill all the following criteria.
Feats: Astrologer, Mekillothead
Skills: 8 ranks in Diplomacy, 5 ranks in Intimidate, 5 ranks in Knowledge (Astronomy).
Special: Acceptance into the templarate of Draj.

职业技能:
月之祭司的职业技能(以及每项技能的关键属性)为估价(智力)、唬骗(魅力)、专注(体质)、手艺(智力)、交涉(魅力)、伪造文书(智力)、收集信息(魅力)、医疗(感知)、威吓(魅力)、知识(所有,分别购买)(智力)、读写能力(无)、专业(感知)、察言观色(感知)、语言(无)和辨识法术(智力)。
每等级技能点数:2 + 智力调整值

Class Skills:
The moon priest’s class skills (and key ability for each skill) are Appraise (Int), Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Forgery (Int), Gather Information (Cha), Heal (Wis), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Literacy (none), Profession (Wis), Sense Motive (Wis), SpeakLanguage (none) and Spellcraft (Int).
Skill points at each level: 2 + Int modifier


职业特性
Class features

武器和防具擅长:王室亵渎者不获得任何额外武器擅长。他们擅长轻型和中型盔甲以及盾牌。
Weapon and Armor Proficiencies: Moon priests gain no proficiency in any additional weapons. They are proficient in light and medium armors and shields.

月之祭司之威仪(Ex):月之祭司为人们所畏惧和尊敬着,无论走到哪里他们都被威严的气氛所笼罩。月之祭司在威吓检定上获得+2加值。同时月之祭司在神授权力的交涉对抗中也获得+2加值。
Moon Priest’s Authority (Ex): The moon priests are feared and respected and they are accompanied by an air of authority wherever they walk. Moon priests receive a +2 bonus to Intimidate checks. Moon priests also receive a +2 bonus to opposed Diplomacy checks with regards to contests of Secular Authority.

Guthay之启示(Sp):通过月之祭司主持的神秘仪式,Draj的精英圣堂武士能够获得一种超自然能力,使他们能看到肉眼不可见的东西。每日一次,月之祭司能够使用“侦测隐形”如同同名法术。
Guthay’s Revelation (Sp): Through mysterious rituals conducted by the moon priests, the elite templars of Draj gain the supernatural ability to see what the eyes of ordinary men may not. The moon priest can use see invisibility once per day as per the spell.

Ral之专注(Su):月之祭司比任何人都更了解双月如何影响Athas上的生命。他们对双月的研究以及他们进行的仪式使得他们有能力改变自己的命运,可能变得更好也可能更坏。每日一次,月之祭司能够立即重掷他的上一次掷骰。他必须接受重掷的结果,即使该结果比第一次掷骰更坏。
Ral’s Convergence (Su): The moon priests know better than anyone else how the moons influence life on Athas. Their study of the moons and the rituals they conduct eventually grant them the power to alter their own fate for better or for worse. Once per day, the moon priest may reroll one roll that he has just made. He must keep the result of the second roll, even if it’s worse than the original roll.

美洲虎之风度(Sp){嗯……耐心看到这里的人帮忙想个名字吧……}:第六级起,月之祭司掌握了可怕的仪式,仅仅向目标的方向看上一眼就能将恐惧加于他人。美洲虎之风度的作用与法术“恐怖术”完全相同,其DC为14+月之祭司的魅力调整值。月之祭司能够使用本能力3次/天,这是类法术能力。
Jaguar Presence (Sp): A 6th level moon priest has mastered horrifying rituals, and he may inspire fear in others merely by looking in their direction. Jaguar Presence functions exactly like the fear spell. The DC is 14 + the moon priest’s Charisma modifier. A moon priest may use this spell-like ability 3/day.

羽蛇(Su):quatl,或者说羽蛇,在Draj的神话中占有重要的地位。有些学者宣称羽蛇和蚕之间具有某种联系,而精灵故事中说蚕是从Guthay月亮的表面出生的。无论这是事实还是杜撰,第八级起,月之祭司掌握了一种仪式使他能从背上长出宽大的羽翼,每日一次。月之祭司能够使用这对翼以他的正常陆地移动速度飞行,机动性为一般。如果月之祭司由于穿着中甲或重甲,或因为负重而导致陆行速度降低,则其飞行速度也会降低。该翅膀会在一小时后消失。
Feathered Serpent (Su): The quatl, or feathered serpent, holds a key role in Draji mythology. Some scholars claim there exists a link between the silk worm and the quatl of legend, and elven tales would have it that the silk wyrms are born on the face of the moon of Guthay. Regardless of fact or fiction, at 8th level, the moon priest has mastered rituals that allow him to sprout massive feathered wings from his back once per day. With these wings, the moon priest may fly at his normal land speed with average maneuverability. If the moon priest would suffer from reduced land speed from wearing medium and heavy armor, or due to carrying capacity, his flying speed is also reduced. The wings disappear after 1 hour.

月蚀(Su):古往今来,只有被选中的极少数最强力的月之祭司掌握了月蚀仪式。为隐秘和晦涩的存在所掩盖,这个仪式使掌握它的人的思想几乎完全不可能被读取。他们的身心都被双月的暗幕所遮掩。第十级的月之祭司被视为恒定了心灵屏障的。如果月蚀被驱散,月之祭司能够以一个自由动作重新启用之。
Eclipse (Su): Only a select few of the most powerful moon priests of all times have mastered the ritual of the Eclipse. Wrapped in secrets and elusive nature, the ritual is in itself is practically impossible to extract from the minds of those who have mastered it. Their minds and very existence are cloaked by the shroud of the moons. 10th level moon priests are treated as if they had mindblank permanently cast on them. If Eclipse is dispelled, the moon priest can reactivate it as a free action.

表A-5: 月之祭司
等级 基本攻击 强韧 反射 意志 特殊 每日法术数量
加值 豁免 豁免 豁免
1 +0 +2 +0 +2 月之祭司之威仪 +1施法者等级
2 +1 +3 +0 +3 Guthay之启示 +1施法者等级
3 +2 +3 +1 +3 +1施法者等级
4 +3 +4 +1 +4 Ral之专注 +1施法者等级
5 +3 +4 +1 +4 +1施法者等级
6 +4 +5 +2 +5 美洲虎之风度 +1施法者等级
7 +5 +5 +2 +5 +1施法者等级
8 +6 +6 +2 +6 羽蛇 +1施法者等级
9 +6 +6 +3 +6 +1施法者等级
10 +7 +7 +3 +7 月蚀 +1施法者等级


Table A-5: The Moon Priest
Class Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
1st +0 +2 +0 +2 Moon priest’s authority +1 spellcaster level
2nd +1 +3 +0 +3 Guthay’s revelation +1 spellcaster level
3rd +2 +3 +1 +3 +1 spellcaster level
4th +3 +4 +1 +4 Ral’s convergence +1 spellcaster level
5th +3 +4 +1 +4 +1 spellcaster level
6th +4 +5 +2 +5 Jaguar presence +1 spellcaster level
7th +5 +5 +2 +5 +1 spellcaster level
8th +6 +6 +2 +6 Feathered serpent +1 spellcaster level
9th +6 +6 +3 +6 +1 spellcaster level
10th +7 +7 +3 +7 Eclipse +1 spellcaster level


地区专长
Regional feats

占星[一般专长]
占星术士在其所在城市的社会中扮演着重要的角色。贵族家庭常常雇用他们来确定收割日程或其他事宜,而商队主雇佣他们来导航。
地区:Draj、Nibenay
优势:你的知识(占星)技能获得+2加值,并在能够看到太阳、月亮或星星的情况下避免迷路的生存技能获得+4加值。{survival?然则这本书难道不是3e的么}
Astrologer [General]
Astrologers play an important role in the societies of their cities. Noble families often employ their expertise to plan harvests and other projects, while caravan masters hire their services as navigators.
Regions: Draj, Nibenay
Benefit: You gain a +2 bonus to Knowledge (astronomy) checks and +4 bonus to Survival checks made to avoid getting lost when able to see the sun, moon or stars.

强力灵能之拳[一般专长]{口胡,难道不是灵能专长么}
Draj的心灵术士们花费了数个世纪来掌握身心合一的境界并完善了灵能之拳这项技巧。
地区:Draj
先决条件:灵能之拳
优势:如同灵能之拳(参见《心灵异能手册》),不过支付2点灵能点来造成2d4额外伤害。

Greater Psionic Fist [General]
The Draji psions have used centuries to master the union of body and mind and perfected the Psionic Fist technique.
Region: Draj
Prerequisites: Psionic Fist
Benefit: As Psionic Fist (see Psionics Handbook), but pay 2 power points to inflict 2d4 extra points of damage.


强力灵能武器[一般专长]{同上}
心灵自塑能力和心灵转化能力指导下的Draj的心灵术士完善了灵能武器这项技巧。
地区:Draj
先决条件:猛力攻击、灵能武器
优势:如同灵能之拳(参见《心灵异能手册》),不过支付2点灵能点来造成2d4额外伤害。

Greater Psionic Weapon [General]
The psychometabolism and psychokinesis oriented Draji psions have perfected the Psionic Weapon technique.
Region: Draj
Prerequisites: Power Attack, Psionic Weapon
Benefit: As Psionic Weapon (see Psionics Handbook), but pay 2 power points to inflict 2d4 extra points of damage.

美洲虎之吼[一般专长]
你能引导你的力量发出恐怖的啸声击溃敌人的士气。
地区:Draj
先决条件:威吓 9级,魅力13或以上
优势,每回合一次,你能够以一个自由动作使用美洲虎之吼。所有30尺内并能够听到你的吼声的智慧生物都必须通过意志豁免(DC 10+等级+魅力调整值),否则将战栗(攻击、豁免和技能检定都受到-2士气减值)2d4回合。成功的豁免表示该生物在一日内不会再受到美洲虎之吼的影响。

Jaguar Roar [General]
You can channel your strength and emit a terrifying roar that demoralizes enemies.
Region: Draj
Prerequisites: Intimidate 9 ranks, Charisma 13+
Benefit: You can, as a free action once per round, use the Jaguar Roar. All intelligent creatures within 30 feet who can hear the roar must roll a Will save (DC 10 + level + Charisma modifier) or become shaken (-2 morale penalty to attack rolls, saves and skill checks) for 2d4 rounds. A successful save means an opponent cannot be affected by the Jaguar Roar that day.


固执[一般专长]
该处人民是有名的顽固民族,他们的顽固和坏脾气是出了名的。
地区:Draj、Mul
优势:你的意志豁免获得+1加值,威吓技能检定获得+2加值

Mekillothead [General]
Your people are an obstinate folk known for stubbornness and ill temperedness.
Regions: Draj, Mul
Benefit: You gain a +1 bonus to Will saves and a +2 bonus to Intimidate checks.








NPC资料
NPC stats

Atzetuk,Draj国王,人类男性,心灵术士(传心者)6;挑战级数 8;中体型类人生物;生命骰 6d4+30;生命值 52(76);先攻权 +5;速度 30尺(40尺);防御等级 26(接触 26,措手不及 20);攻击 +11 近战(青铜匕首,1d4+5,19-20/x2)或 +11 远程;特殊攻击:灵能;特性:灵能;豁免:强韧+10,反射+10,意志+14;阵营 中立善良;力量 19,敏捷 20,体质 21,智力 20,感知 22,魅力 23。
技能与专长:专注 9(+14),交涉 9(+17),收集情报 9(+15),知识(灵能) 9(+15),辨识灵能 9(+15),遥视 9(+14),察言观色 9(+15);异能专攻(心灵附魔系)、心理分析、心力测谎、念动之速
心灵异能(4+d/2+d/1+d/d;灵能点 30);0级:猫落术、侦测灵能、明了方向、心灵短讯、心灵投影;1级:魅惑人类、隐匿思想、瘫痪暗示;2级:侦测思想、暗示;3级:心智分裂
装备:抑能项链、速度靴、防御护腕+8{这个似乎和前面的touch AC矛盾哪}、强力击离青铜匕首+1、法术反转戒指、英雄灵皮*、钢铁灵皮、荣耀腰带**、国王头饰**
* 默认为开启灵皮
** 参见附录中“新魔法物品”条目
背景/描述:Draj年轻的国王在他生命的最初一段时间只是个House of the Mind收养的孤儿。他的父母在一条暗巷中被杀,只留下幼小的他在当地等死。一个House of the Mind的新成员找到了这个男婴,并把他带回学校。Atzetuk被House of the Mind的心灵术士抚养成人,从小就接受了灵能训练。虽然他并没有过人的天赋,这位新手仍然通过经年累月的练习而成为了一名优秀的心灵术士。
当House of the Mind需要寻找一个Tectuktitlay的替代品时,他们的小孤儿成了上佳之选。他没有家人(除了心灵术士们),所以没有必要平息任何争执。而且这位年轻的心灵术士很容易被塑造成他应该成为的角色并易于控制。心灵术士们进入他的思想并使他相信他是Tectuktitlay之子。Atzetuk对House of the Mind完全信任,并总是乐于接受他们的谏言。不过,新王开始慢慢的相信他的自己的神性,将来这可能会引起一些问题。

Atzetuk, King of Draj, Human Male, Psi(telepath)6; CR8; Medium-size Humanoid; HD 6d4+30; hp 52 (76); Init +5; Spd 30ft.(40ft.); AC 26 (touch 26, flat-footed 20); Atk +11 melee (bronze
dagger, 1d4+5; 19-20x2) or +11 ranged; SA Psionics ; SQ Psionics ; SV Fort +10, Ref +10, Will
+14; AL NG; Str 19, Dex 20, Con 21, Int 20, Wis 22, Cha 23.
Skills and Feats: Concentration 9 (+14), Diplomacy 9 (+17), Gather Information 9 (+15), Knowledge (psionics) 9 (+15), Psicraft 9 (+15), Remote View 9 (+14), Sense Motive 9 (+15); Psionic Focus (telepathy), Psychoanalyst, Psychic Inquisitor, Speed of Thought.
Psionic Powers (4+d/2+d/1+d/d; PP 30); 0th C catfall, detect psionics, know direction, missive, telempathic projection; 1 C charm person, conceal thoughts, disable; 2 C detect thoughts, suggestion; 3 - schism
Equipment : amulet of catapsi, boots of speed, +8 bracers of armor, +1 great dislocator bronze dagger, ring of spell turning, skin of the hero*, skin of iron, belt of glory**, king’s circlet**
* Default active skin
** See New Magical Items section in the appendix
Background/Description: The young king of Draj began his life as an orphan under the care of the House of the Mind. His parents were found dead in a back alley, with the young child being left for dead. An initiate of the House of the Mind found the boy, and brought him back to the compound. Atzetuk was raised by the psions of the House of the Mind, being tutored in the Way at a young age. Although not possessing great innate abilities, the young trainee became a good psion through the years.
When the House of the Mind needed a replacement for Tectuktitlay, their young orphan was a perfect choice. With no family (other than the psions), there was no need to eliminate any source of contention, and the young psion was easily molded and dominated to his role. The psions entered his mind and made him believe he was Tectuktitlay's son. Atzetuk has complete faith in the House of the Mind, and readily accepts their counsel. However, the new king is starting to believe in his own divinity, which could pose a problem in the future.


Bartis,人类男性,角斗士 17;挑战级数 17;中体形类人生物;生命骰 17d12+34;生命值 150;先攻权 +3;速度 30尺;防御等级 22(接触 13,措手不及 19);攻击 +26/+21/+16/+11 近战(铁制钉头锤,1d8+9;19-20/x3)或 +20/+15/+10/+5 远程;特殊攻击 永远武装;特性 使诈、精通虚招、寻找弱点 +3、哗众取宠、观众沸腾;豁免:强韧 +12,反射 +13,意志 +4;阵营:中立邪恶;力量 24,敏捷 14,体质 15,智力 11,感知 9,魅力 8
技能和专长:攀爬 5(+12),恐吓 13(+12),跳跃 10(+17),知识(战技) 10,滚翻 10(+13);顺劈砍、精通重击(钉头锤)、精通徒手打击、擅长中型盔甲、猛力攻击、强力冲锋*、即时备战、击破武器、协同作战、盾之墙、矛之墙;
* 没有S&F的玩家可以将强力冲锋改为战斗反射。
装备:护身铁制钉头锤+2,力量腰带+4,胸甲+1,大木盾+1
背景/描述:DSR2 Dune Trader p. 28:自从Ydris Tsalaxa――前House Tsalaxa首脑下台之后,Bartis才由商会的大裁员认识到他的重要性。作为一名长期忠于Ydris的下属,Bartis被新商会会长Yarsha Tslaxa视为一个小小的威胁。Bartis在商会中相当著名,一次猝死定然会引起对Yarsha的怀疑。而且,他的军事技能也很有用,因此Yarsha决定将他留在身旁(虽然降了职位),直到他再没有利用价值。

Bartis, Human Male, Gla17; CR17; Medium-size Humanoid; HD 17d12+34; hp 150; Init +3; Spd 30ft.; AC 22 (touch 13, flat-footed 19); Atk +26/+21/+16/+11 melee (iron morning star, 1d8+9; 19-20x3) or +20/+15/+10/+5 ranged; SA Always Armed ; SQ Arena Guile, Improved Feint, See Weakness +3, Winning the Crowd, Bringing the House Down; SV Fort +12, Ref +13, Will +4; AL NE; Str 24, Dex 16, Con 15, Int 11, Wis 9, Cha 8.
Skills and Feats: Climb 5 (+12), Intimidate 13 (+12), Jump 10 (+17), Knowledge (warcraft) 10, Tumble 10 (+13); Cleave, Improved Critical (morning star), Improved Unarmed Strike, Medium Armor Proficiency, Power Attack, Power Lunge*, Quickdraw, Run, Sunder, Teamwork, Wall of Shields, Wall of Spears;
Equipment : +2 defending iron morningstar, +4 belt of strength, +1 breastplate, +1 large wood shield * For those who do not own the accessory Sword and Fist, substitute Power Lunge with Combat Reflexes.
Background/Description: DSR2 Dune Trader p. 28: Since Ydris Tsalaxa was replaced as head of House Tsalaxa, Bartis has seen his importance in the House diminish greatly. As a longtime loyal servant of Ydris, Bartis is seen as a small threat by Yarsha Tslaxa, the new head of the House. Bartis is well known by many in the House, and a quick demise would bring suspicion upon Yarsha. Regardless, his military expertise is still needed, and so Yarsha has decided to keep him at her side, albeit in a lesser role, until he is no longer needed.


Chilocotec,人类男性,战士8/美洲虎骑士5;挑战级数 13;中体形类人生物;生命骰:13d10+52;生命值 128;先攻权 +1;速度 30尺;防御等级 21(接触 12,措手不及 20);攻击 +17/+12/+7 近战(黑曜石剑,1d8+7,17-20/x2)和 +16/+11(大盾牌,1d8+3,20/x2)或 +14/+9/+4 远程;特殊攻击 至高顺劈砍、美洲虎之吼、美洲虎之击;特性 无畏、烟镜;豁免:强韧 +14,反射 +4,意志 +9;阵营 守序中立;力量 18,敏捷 12,体质 18,智力 11,感知 12,魅力 13
技能与专长:攀爬 +10,跳跃 +14,知识(战技) +16,专业(攻城工兵) +6,骑术 +12;顺劈砍、强力顺劈砍、精通重击(黑曜石剑)、精通双武器攻击、钢铁意志、猛力攻击、盾牌大师、双武器攻击、武器专攻(黑曜石剑)、武器专精(黑曜石剑)。
* 没有S&F的玩家可以将盾牌大师替换为闪避
装备:目盲全身铠甲+1,猛击大盾牌+1,格挡黑曜石剑+1,仿生术灵纹
背景/描述:Chilocotec长期担任Draj军队指挥官。经过了十年的士兵和二十年的Draj军总司令生涯,Chilocotec在Draj极为有名。他治军严明,并不能忍受失败。他总是将失败者大幅降职并在他们没有作出过人的勇敢行为或极为出色的完成任务之前不予升职。
Chilocotec坚信Tectuktitlay具有神性。经历了他最高指挥官的死亡,Chilocotec对统治者的神性的信仰有些动摇了,并且他开始怀疑Atzetuk并非他所宣称的那样。当然,他做梦也不会去想反抗他伟大城市的统治者。

Chilocotec, Human Male, Fig8/Jag5; CR 13; Medium-size Humanoid; HD 13d10+52; hp 128; Init; Spd 30 ft, AC 21 (touch 12, flat-footed 20); Atk +17/+12/+7 melee (macahuitl, 1d8+7, 17- 20x2) and +16/+11 (large shield, 1d8+3; 20x2) or +14/+9/+4 ranged; SA Supreme Cleave, Jaguar Roar, Jaguar Strike; SQ Know no fear, Smoking mirror; SV Fort +14, Ref +4, Will +9; AL LN; Str 18, Dex 12, Con 18, Int 11, Wis 12, Cha 13.
Skills and Feats: Climb +10, Jump +14, Knowledge(warcraft) +16, Profession (siege engineer) +6, Ride +12; Cleave, Great Cleave, Improved Critical (macahuitl), Improved Two- Weapon Fighting, Iron Will, Power Attack, Shield Expert*, Two-Weapon Fighting, Weapon Focus (macahuitl), Weapon Specialization (macahuitl).
Equipment:+1 blinding fullplate, +1 bashing large shield, +1 parrying macahuitl, psionic tattoo of animal affinity
* For those who do not own the accessory Sword and Fist, substitute Shield Expert with Dodge. Background/Description: Chilocotec is the longstanding commander of the Draji forces. After three decades as a soldier, and two of those as commander of the Draji forces, Chilocotec is well known in Draj. He commands the forces with strong discipline, and does not tolerate failure. He is quick to demote those that make mistakes, and yet slow to promote unless great acts of bravery and tactical precision are done.
Chilocotec was a firm believer in the divinity of Tectuktitlay. With the death of his Supreme Commander, Chilocotec’s faith in the divinity of the ruler has been somewhat shattered, and he is beginning to suspect that Atzetuk is not who he claims to be. However, he would never dream of rising up against the ruler of his great city.


Chimali Zaachila,人类女性,法师 5;挑战级数 5;中体型类人生物;生命骰 5d4+10;生命值 24;先攻权 +1;速度 30尺;防御等级 13(接触 13,措手不及 12);攻击 +3 近战(quabone,1d6+1)或 +3 远程;特殊攻击 法术;特性 法术;豁免:强韧 +3,反射 +2;意志 +5;阵营 守序善良;力量 12,敏捷 12,体质 14,智力 20,感知 13,魅力 21
技能与专长:唬骗 8(+13),交涉 4(+11),暗语沟通 8(+9),知识(神秘) 8(+25),探知 8(+13),察言观色 4(+5),辨识法术 8(+13);制造奇物、抄录卷轴、技能专攻(知识(神秘))、Spell Thematics(亮黄色光球围绕目标并发出嗡嗡声)*,灵能天赋(控制光亮){这个……不合理呀不合理……莫非是我弄错了}
法术(4/4/3/2;DC 15 + 法术等级) 0级:cantrip、晕眩术、侦测魔法、光亮术;1级:法师护甲、七彩喷射、抹消术、睡眠术;2级:轻灵术、误导术、粉碎音波;3级:火焰箭、人类定身术
装备:quabone,智力头带+2,魅力斗篷+2,防护戒指+2,奥术洞察项链,法术书
* 没有MoF的玩家可以将Spell Thematics替换为法术熟捻
**参见附录中“新魔法物品”条目
背景/描述:DSR3 Veiled Alliance p. 43. Chimali仍然是Draj的Veiled Alliance领袖,虽然她的魔法能力还比不上她的一些下属。这些年来,她的法力并没有增长多少,因为她总在为领导这个Veiled Alliance的小小分部而忙碌着,并且为了掩饰自己能力的不足,她也无法在公开场合进行试验。她为隐藏这个秘密付出了无数心力,而对她的法力匮乏的流言却越传越热。不过,仍然没有人敢挑战她的权威。

Chimali Zaachila, Human Female, Wiz5; CR5; Medium-size Humanoid; HD 5d4+10; hp 24; Init +1; Spd 30ft.; AC 13 (touch 13, flat-footed 12); Atk +3 melee (quabone, 1d6+1) or +3 ranged; SA Spells ; SQ Spells; SV Fort +3, Ref +2, Will +5; AL LG; Str 12, Dex 12, Con 14, Int 20, Wis 13, Cha 21.
Skills and Feats: Bluff 8 (+13), Diplomacy 4 (+11), Innuendo 8 (+9), Knowledge (arcana) 8 (+25), Scry 8 (+13), Sense Motive 4 (+5), Spellcraft 8 (+13); Craft Wondrous Item, Scribe Scroll, Skill Focus (Knowledge (arcana)), Spell Thematics (bright yellow globes surround targets and drumming sounds)*, Talented (control light).
Spells (4/4/3/2; DC 15 + spell level); 0th C cantrip, daze, detect magic, light; 1 C mage armor, color spray, erase, sleep; 2 C cat’s grace, misdirection, shatter; 3 C flame arrow, hold person
Equipment : quabone, +2 headband of intellect, +2 cloak of charisma, +2 ring of protection, amulet of arcane insight**, spellbook
* For those who do not own the accessory Magic of Faerun, substitute Spell Thematics with Spell Mastery.
** See New Magical Items section in the appendix
Background/Description: DSR3 Veiled Alliance p. 43. Chimali is still the leader of the Draji Veiled Alliance, even though her magical prowess isn’t as great as some of her subordinates’. Her magical power hasn’t grown much over the years, as she has been too busy leading the small Veiled Alliance chapter, and in order to keep her lack of ability secret, she cannot experiment too much in public. She takes great pains to hide her secret, though the grumblings about her lack of magical display have gotten worse. However, no one has yet dared to challenge Chimali’s leadership.
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Time is now: 2021-09-28, 05:38