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> [索引] Vampire: The Requiem
inthel
2006-02-03, 15:06
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[WW25000] [V:tR] Vampire: The Requiem

Prologue: Dance of the Dead
Introduction
Chapter One: Society of the Damned
Chapter Two: Character
 Daeva
 Gangrel
 Mekhet
 Nosferatu
 Ventrue
 Disciplines
  Celerity
  Majesty
  Resilience
Chapter Three: Special Rules and Systems
Chapter Four: Storytelling and Antagonists
Appendix One: Bloodlines and Unique Disciplines
Appendix Two: New Orleans
Epilogue: Strings and Piano

This post has been edited by Oz Vessalius: 2021-11-23, 22:41
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inthel
2006-05-02, 18:06
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[WW25103] [V:tR-B:tL] Bloodlines: The Legendary

Prologue: Bread and Circuses
Introduction
Bron
The Carnival
Children of Judas
Galloi
Gulikan
Kuufukuji
Macellarius
Melissidae
Players

This post has been edited by inthel: 2011-01-19, 20:31
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inthel
2007-01-08, 00:52
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[WW25120] [V:tR-OD] Ordo Dracul

Prologue: Dragon Fire
Introduction
Chapter One: A History of the Ordo Dracul
Chapter Two: Unlife in the Ordo Dracul
Chapter Three: Ordo Dracul and the Danse Macabre
Chapter Four: Factions and Bloodlines
Chapter Five: Coils and Miscellanea of the Blood
Appendix: Allies and Antagonists

This post has been edited by inthel: 2011-01-19, 20:31
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inthel
2010-12-06, 00:45
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[WW25603] [V:tR-VTG] Vampire Translation Guide

[Translation]

Masquerade To Requiem
Clans
Sects and Covenants
Disciplines
Traits and Systems
Character Conversion

This post has been edited by Oz Vessalius: 2021-10-27, 19:38
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inthel
2014-06-11, 20:30
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[V:tR-B&S:tSC] Blood and Smoke: The Strix Chronicle / [V:tR-2E] Vampire the Requiem Second Edition

Introduction
No Church in the Wild (Part I)
Chapter One: Who We Are Tonight
 Clans
  Daeva
  Gangrel (Another Version)
  Mekhet
  Nosferatu
  Ventrue
 Lost Clans
  The Akhud
  The Julii
  The Pijavica
 Covenants
  The Carthian Movement
  The Circle of the Crone
  The invictus
  The Lancea et Sanctum
  The Ordo Dracul
  VII(Another Version)
 Broken Covenants(Another Version)
  The Legion of the dead
  The Gallows Post
  The Children’s Crusade
  The Tenth Choir
No Church in the Wild (Part II)
Chapter Two: The All Night Society
 Needs Must
  All These Things
  That I’ve Become
  Moving Up
  Who am I to you?
 The Traditions
 Sinners in the City
 Grace of Monsters
 The Danse Macabre
  The Cannibal Totem Pole
  The Predatory Note
  The Sympathetic Note
  The Cannibalistic Note
  Dead Taboos
 Lexicon
No Church in the Wild (Part III)
Chapter Three: Laws of the Dead
 Introduction
 Character Creation
  Step One: Character Concept
  Step Two: Select Attributes
  Step Three: Select Skills
  Step Four: Skill Specialties
  Step Five: Add Kindred Template
  Step Six: Merits
  Step Seven: Determine Advantages
 Vampire Creation
 Quick Reference
 Experience
  Beats
 The Heart of the Beast
  Anchors
  Mask
  Dirge
  Mask and Dirge Archetypes
  Touchstone
  Example Touchstones
  Blood Potency
  Immortality, Injury, and Mortality
  Torpor and Final Death
 Tricks of the Damned
  Blush of Life
  Kindred Senses
  Physical Intensity
  Healing
  The Cleansing
  Predatory Aura
 The Cycle of Death
  The Embrance
  Feeding
  Daysleep and Waking
  Bloodlines
 Properties of the Blood
  About Vitae
  Blood Sympathy
  Vitae Addiction
  Blood Bonds
  Ghouls
  Diablerie
 Curses Great and Small
  The Pain of Purity: Sunlight
  The Pain of Knowledge: Fire
  Clan Banes
  Frenzy
  Torpor
  Humanity
 Merits
  Sanctity of Merits
  General Kindred Merits
  Carthian Law
  Invictus Oaths
  Kindred Fighting Merits
  Human Merits
 Disciplines
  Using Disciplines
  Learning Disciplines
  Supernatural Conflict
  Clash of Wills
  Animalism
  Auspex
  Celerity
  Dominate
  Majesty
  Nightmare
  Obfuscate
  Protean
  Resilience
  Vigor
 Devotions
 Blood Sorcery
  Crúac
  Theban Sorcery
  Rites and Miracles
  Crúac Rites
  Theban Sorcery Miracles
 Mysteries of the Dragon
 Mystery of the Ascendant
 Mystery of the Wyrm
 Mystery of the Voivode
No Church in the Wild (Part IV)
Chapter Four: Rules of the Night
 Traits
  Attributes
  Mental Attributes
  Physical Attributes
  Social Attributes
  Skills
  Mental Skills
  Physical Skills
  Social Skills
  Skill Specialties
  Virtues and Vices
  Speed
 Rolling Dices
  Roll Results
  When to Roll Dice
  Willpower
  Attribute Tasks
  Muddling Through
  Actions
  Arguments
  Carousing
  Fast-Talk
  Interrogation
  Intimidation
  Investigating the Scene
  Jumping
  Repair
  Research
  Shadowing a Mark
  Sneaking
  Time
  Social Maneuvering
 Combat
  Optional Rule: Beaten Down & Surrender
  Down and Dirty Combat
  Initiative
  Attack
  Defend
  Dodge
  Unarmed Combat
  Ranged Combat
  General Combat Factors
  Weapon and Armor
 Ranged Weapon Chart
 Melee Weapon Chart
 Armor Chart
 Disease
 Drugs
 Overdose
 Extreme Environment
 Poison
 Equipment
  Availability and Procurement
  Size, Durability and Structure
  Dice Bonuses
 Services
  Game Effect
  Mental Equipment
  Physical Equipment
  Social Equipment
 Services (Continued)
 Conditions
  Improvised Conditions
  Lingering Conditions
No Church in the Wild (Part V)
Chapter Five: The Parliament of Owls
 The Birds of Dis
 Game Systems
  Shadow Traits
  Common Powers
  Nine Tenths of the Law: Embodiments
 Dread Powers
  Doom Powers
  Host Powers
  Shadow Powers
  Vitae Powers
 A Gallery of Horrors
  Anna Red
  The Baron
  The Black Cat
  Granny
  Hantu, the Socerer
  Lady of Shivs
  Lady of Irons
  Marty Baxton
  Mother
  Mr. Stratch
  Ms. Gem
  Old Man Marshe
  Pastor Samuel
  The Photographer
  The Ringmaster
  Strix Hunter
  Teach
  The Thief of Masques
  Varney of Vampire
No Church in the Wild (Part VI)
Chapter Six: The World We Die In
 The Polis Erebus
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 Broken Things Remembered
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 The Margraviate of Berlin-Brandenburg
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 The Pit of the Nameless
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 The Triangle
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 The Mission
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 Beddnerys
  The Secret History
  The Clans
  The Convenants
  Notable Kindred
  Notable Locations
 The Three and Four Diamonds
  The Secret History
  The Clans
  The Zaibatsu
  The Other Factions
  Notable Locations
No Church in the Wild (Part VII)
Chapter Seven: Storytelling
 Mask of Dirges
 Aspirations
 Blood Potency
 Feeding Scenes
 Conditions
 Disciplines
 Frenzy
 Touchstones
 Time
 Climbing the Ladder
Appendix One: The Living
  Handling the Masquerade
  Blood Dolls
  Dressage Kine
  Family and Friends
  Shadow-Crossed Lovers
 Ghoul
 Ghoul in the Danse Macabre
 Playing a Ghoul
 Ghoul and Mortal Merits
Appendix Two: Conditions
No Church in the Wild (Epilogue)


*这两本只是拿到WoD的title后改了一个名字,内容上没有区别。

This post has been edited by Oz Vessalius: 2021-11-23, 12:09
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Oz Vessalius
2021-10-28, 12:02
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[WW25113] [V:tR-M:SitD] Mekhet: Shadows in the Dark

Bloodworking

由于这本书籍没有目录,书籍内也没有任何章节名称,所以无法编写目录和章节名称,还望各位巨佬,大神,前辈和同好们,多多包涵

This post has been edited by Oz Vessalius: 2021-11-26, 15:02
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Oz Vessalius
2021-10-28, 17:32
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[WW25110] [V:tR-G] Ghouls

Prologue & Introduction
 Prologue: Day Club
 Introduction
Chapter One: Bound in Soul and Blood
Chapter Two: Ghoul Characters and Special Rules
Chapter Three: Storytelling Ghouls
Chapter Four: The Debased
Appendix: Creating Ghoul Families

This post has been edited by Oz Vessalius: 2021-10-31, 11:11
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