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2019-11-27, 19:17
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特珞祭司 ![]()
Group: Avatar Posts: 1037 Joined: 2006-08-07 Member No.: 8604 ![]() |
Dominions 5.38 (2 year anniversary) 下午7:05 This two year anniversary update comes with two brand new nations Na'Ba, Queens of the Desert and Ind, the Magnificent Kingdom of Exalted Virtue. Ind is a fabled kingdom of marvelous riches hidden beyond heathen lands. In Ind every soldier is a priest, every priest is a bishop and every noble is a King. Na'Ba is a hidden kingdom from which traders with silver tongues travel far and wide with luxurious wares imbued with ancient magic. Na'Ba is a middle eastern inspired nation where the rulers are descendants of a race of mighty Jinn. There are also a bunch of new features, improved modding capabilities and bug fixes. Among the new features is an improved Ghost Ship Armada and prior searches being shown while selecting target province for site searching rituals. General New nation: Ind, Magnificent Kingdom of Exalted Virtue New nation: Na'Ba, Queens of the Desert New pretenders: Bronze Colossus, Wooden Colossus, Statue of Beginnings, Ilahat of Fate, Ilahat of Might New ability: Iron Vulnerability New ability: Unseen Improved battle log for missiles/spells Increase maximum length of battle log for 64-bit versions Maximum nbr of installed maps increased in 64-bit versions 300 -> 1000 Battle enchantment popup shows who has cast it Less filtering of main map, making it sharper when zoomed out Prior searches shown for site searching rituals New keyboard shortcuts in Forge screen Flyers could get stuck when trying to attack units on walls Ghost Ship Armada is now a real ghost armada of growing strength Patrol Strength shown under the Precision stat Undisciplined units now have halved patrol strength Fix for advancing multiple rounds of combat with the 'n' key Fix for God Vanquished message Routing units sometimes failed to run in fort battles Routing units will now sometimes take a slightly non-straight route Winter Wolves now have frost breath New longdeads for some nations Dragon tail slap was used too often Fixed memory leak in map editor Expand all province borders (ctrl-x) much faster now Improved spell details New icons for kelp forest & gorge Icon for Obfuscate ability Icon for Corruptor Improved cheat detection Fix for commander queue resource exploit Shortcut help screen for Unit Overview and Gem Transfer (press ?) Commander only filter for Unit Overview © Red background in searched gems for untraceable gem income Statistics in map editor now includes Team Starts Sometimes a unit losing an arm could retain his magic 2-handed weapon Magic Duel could miss in some circumstances --tcpquery together with --nodonwlmods will not enable/require any mods Sites affecting aging rate will now affect all recruited commanders Unstealthy units can no longer raid out of besieged forts Fix for item equip rules not being enforced properly Black Hawks got Dive Attack Event fixes Typo and stat fixes Modding The commands #notfornation and #onlymnr can now be used multiple times New spell commands: #notmnr, #sethome New item commands: #clear, #unique New nation command: #domsail New monster & item command: #batstartsum1d3, #ironvul New event commands: #req_targnotowner #req_targnotally #req_targally New event commands: #req_targnopath1...#req_targnopath2 New event commands: #arena, #resolvearena1, #resolvearena2 New event commands: #codedelay, #codedelay2, #resetcodedelay, #resetcodedelay2 Random event text length increased 1200 -> 1400 characters New special event texts: ##natname##, ##profname## The '%' character can now be used in descriptions Non commanders can also have retinues #undeadreanim didn't work Maximum nbr of events increased 6000 -> 6500 Speedup for random events Maximum number of outstanding delayed events increased Fix for shapeshifters in random event triggers |
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