天使的回归 若你想在自己的审判日故事中加入天使,那么你能用堕落者的基本力量和技能,但有如下变化。
● 天使
本身没有物理形体。它们以自己宗族的天启形态之一现身(见下),但这些形体全由信仰创造。创造形态不花信仰。只要天使还有1可用信仰,那么它就能保持外形。如血肉学识等影响物理形体的召能对天使无效。
● 天使没有磨难等级。
● 所有天使都有10意志点。它们能像堕落者一样花意志点获得自动成功,并以和堕落者角色一样的方式回复意志点。
● 低阶天使有25信仰;中阶有35到45;高阶有50到65。天使在每天开始回复所有信仰点。此外它们能以类似堕落者的方式从凡人身上获取信仰。若天使信仰降到0,它立刻消失并回到天国,直到第二天黎明。
● 天使无法创造束缚(
译注:堕落者制造的,用作信仰来源的奴仆)。
● 所有天使的属性都是5。但它们没有天赋、技艺或学识特质。它们能投出骰池为(属性+花费信仰点产生的加成骰)来尝试任何希望的动作。每次投掷的加成骰数不受限,但不能超过天使能花费的信仰点数。
● 天使有堕落者的一切天赋能力,但它们对绝大多数伤害免疫(见下)。
● 天使拥有和堕落者一样的天启形态,但没有高磨难值版本。可以认为天使总处于天启形态,但只能用低磨难值版本。若你有
《恶魔玩家导读》的复印件,并想用第五章的天启形态指南,请便。总之天使只有4形态版本,且无高磨难值版本。除外你只能用10,而非16形态点数。
● 天使学识仅限通用和自己宗族的。这包括如人性和界域学识等在大战中由堕落者开发,但最终也被神仆采纳的。低阶天使有15点供分配,中阶20,高阶的所有可用学识都是5级。此外能花信仰增加召能效果的范围或区域。若范围或区域以码计,天使每花1信仰能各增加10码;若以英里计,每花1信仰能增加10英里。天使也能像堕落者一样花费信仰增加召能骰骰子。
● 天使免疫任何种类的冲击和致命伤害。除外它们能花5信仰治愈1级恶性伤害。恶性伤害的伤势罚值照常。低阶天使最多承受10级恶性伤害;中阶15级;高阶25级。天使不会自愈——必须花信仰修复任何伤害。若天使耗尽信仰,被迫回到天国,她伤势依旧,直到有足够信仰治愈自己。
● 天使能以和堕落者一样的方式被摧毁。它们的真名能通过神秘学调查或研究它们召能的结果来了解。然而由于它们和造物主的联系,它们无法被召唤或束缚。
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The Return of the Angels
If you want to include angels in your apocalyptic story you can use the basic powers and abilities presented for the fallen, with the following changes.
● Angels don't have physical bodies per se. They appear in one of the apocalyptic forms of their houses (see below ), but these bodies are constructs of pure faith. There is no Faith Cost to create a form. As long as an angel has one point of available Faith it can maintain its appearance. Evocations such as Lore of the Flesh that affect a physical body have no effect on angels.
● Angels have no Torment rating.
● All angels have 10 Willpower. They can spend Willpower points for automatic successes just as the fallen can, and regain Willpower in the same fashion that fallen characters do.
● Low-ranking angels have a Faith rating of 25. Mid-ranking angels have a Faith rating of 35 to 45. High-ranking angels have a Faith rating of 50 to 65. Angels regain all Faith at the beginning of each day. Additionally, they can reap Faith from mortals in a manner similar to the fallen. If an angel is reduced to zero Faith he discorporates instantly and returns to Heaven until dawn of the following day.
● Angels cannot create thralls.
● All angels have five dots in each of their Attributes. They do not have: Talents, Skills or Knowledges. They can attempt any action they wish, rolling a dice pool equal to Attribute + a number of bonus dice generated by spending Faith points. There is no limit to the number of bonus dice that can be applied to a roll beyond the number of Faith points an angel has available to spend.
● Angels have all the same innate powers as the fallen, although they are immune to most damage (see below).
● Angels have the same apocalyptic forms as the fallen, but they do not have high-Torment aspects. Angels are always considered to be in apocalyptic form, but can manifest only low-Torment aspects. If you have a copy of the Demon Players Guide and want to use the apocalyptic form guidelines presented in Chapter Five, you are welcome to do so. Angels can have only four form aspects, and no high-Torment aspects. Additionally, you may use only 10 form points instead of 16.
● Angels are limited to the common lore paths and their house lore paths. This includes powers such as the Lore of Humanity and the Lore of the Realms, which were created by the fallen during the war but were eventually adopted by the Elohim as well. Low-ranking angels have 15 dots to allocate among available lore paths. Mid-ranking angels have 20 dots. High-ranking angels possess five dots in all of their available lore paths. Furthermore, Faith points may be spent to increase the range or area of effect of evocations. If range or area of effect is measured in yards, an angel can increase each at a rate of 10 yards per Faith point. If area of effect is measured in miles, an angel can increase it by 10 miles per Faith point. Faith points can also be spent to add dice to evocation rolls, as the fallen can do.
● Angels are immune to bashing and lethal damage of all types. Additionally, they can heal aggravated damage at the cost of five Faith points per health level. Apply wound penalties for aggravated damage as normal. Low-ranking angels can sustain 10 levels of aggravated damage before they are destroyed. Mid-ranking angels can suffer 15 levels of aggravated damage before they are destroyed. High-ranking angels can suffer 25 levels of aggravated damage before they are destroyed. Angels do not heal naturally - Faith has to be spent to repair any damage. If an angel runs out of Faith and is forced to return to Heaven, she retains her injuries until she has enough Faith to heal herself.
● Angels can be consumed in the same manner as the fallen. Their True Names can be learned through occult research or by studying the results of their evocations. They cannot be summoned or bound, however, by virtue of their connection to the Creator.